Here goes one of the biggest posts I have written on this forum in a long time, and will hopefully be one of my more constructive ones in recent times.
Let me start by explaining where I started off with Legions. Roughly 9 months before IA went down for its "2 day maintenance" - those were the noob days for me, just playing the game, getting addicted, moaning at lame computer. IA went down for its 9 months and I switch over to playing Quake Live, where I learnt twitch elements of shooting, timing, awareness etc and met some great people along the way (Sadly I don't play much anymore because Quake couldn't keep me addicted to it after Legions came back) I also tried alittle of T1, T2 and T:V in this period and found them to be very different, but still fun.
Legions made a bigger impression on me this time around as I got into pickups, learnt things, met people, pissed people off (which I do regret today) - but also learned so so much. Built a computer, played legions better, and even formed a community of friends that right now idle in #spektrum and are completely friendly and harmless (except for dabbleh, he bites) - but legions as a community has died off so that I looked for other skill-based games to play. Two were found, Firefall (Which I like very much, but is a long way from being complete) and Tribes:Ascend.
Public's in T:A were pretty mind-fumblingly boring and weapon balance was done badly. (Some of this has been fixed, some of it has not). In T:A I slowly got into the competitive scene, but played a couple of euro mixes, and felt the game really was not balanced. I even tried playing for a top-tier euro team, but felt bored even in scrims and matches that were important for the team as there was no excitement, no clutch play that legions offered, and shortly left after I discover the team leader was a pretty autocratic leader.
So yes, I am more qualified and in a better position to determine if T:A sucks than you are.
I'm failing to understand what the problem with "making money" is.
Note that I said weapon balance was not balanced? This is because of the "Pay-2-Win" nature of the game. P2W refers to players buying 'kit' or 'gear' to make them have better stats than other default players. While it is not as apparent in T:A, the element is still there. In fact, HiRezBart posted on his twitter to say that the game
WAS NOT P2W, and then re-tweeted several ignorant consumers reactions saying that it was not P2W and that they enjoyed the game as it was in its free2play state.
While this is perfectly acceptable in publics, drawing in ignorant consumers who then buy the overpowered stuff (I have no sympathy for these consumers, it is their own fault they are getting ripped off), but for the more experienced FPS player, one should be easily be able to point out where the game is unbalanced.
In competition this has a slightly different reasons, how do you get new players joining competitively when they do not have the gear needed? While some overpowered stuff is banned, and there are rulesets that T:A competitions used, you can clearly hear Loachy's frustration @
5:15 here in that video.
I think its great Legions is an all volunteer staff and under contract to not make a single cent on the game due to an agreement with IA. Which is why I tend to not be to critical of the devs and the issues going on. But come on is Legions just a hobby for a few that get to "tinker" around with the game and develop their own skills as a game designer?
I would like you to know that a few developers to take this project quite seriously, i.e. Triad who I have nothing but respect for now, so you coming out with that last statement is pretty rude and ignorant of you.
YES, original Tribes, not the dumbed-down crap that Hi-Rez calls "Tribes : Ascend" which is actually descended.
"HiRez crew talking out their ass, surprised they motivate anyone to play with their dull tones. Last line cracked me up as well @ 5:38. "
Yea I remember Crash and that other guy blowing smoke about to just be patient and Legions will be up and running sooooooon. How soon Crash? Soooooon. I hope Monkey Island is going well for them. Sounds like *Fireblasto* has some hard feelings because HiRez wouldnt listen to his probably lame ideas. I'm guessing his suggestion was that everything should be free for all.
Crash and Wiley were given orders, they didn't like it and many people here know that already. I feel partly the same for HiRezBart, though he seems to be hypnotized in complying (But after all, it is his job and he might want to keep it)
If you're going to *chocolate cookies* talk IA at least get it right. Crash and Wiley had absolutely nothing to do with what was going on, they were just relaying messages. It was Lou Castle who had them all focused on Instant Jam. Not Secret of Monkey Island. Those guys did absolutely nothing but try to get the Arcade back up. So don't ever try to badmouth either of those guys again.
Jord sums it up pretty nicely I think,
My lame ideas are ones that 99% of the euro competitive scene mostly agrees with. To be totally honest, someone needs to edit in a troll face over his @ 5:38 of that video, because part of me laughed, but part of me felt shat on by Hi-Rez as a consumer of the game.
You must not be able to read, I understand the concept of skiing etc. Legions altogether moves much faster and has a better feel of speed and movement. I havent seen amazing grabs or technical moves in Tribes like I have in Legions.
I will agree with you on this, you're absolutely correct. In legions 1 man can make a bigger difference than 1 man can in Tribes - a part which I think is very important to a skill based shooter, as skill is rewarded more in legions than in T:A, and so is 'clutch' where a player makes a good play.