Dimitryy
Member
no, if someone gets a new ip, he would need a password to login and save his account to the new ip. it would be pretty much the same as now.Surely could there not be some kind of simple script that can bind the IP to the username?
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
no, if someone gets a new ip, he would need a password to login and save his account to the new ip. it would be pretty much the same as now.Surely could there not be some kind of simple script that can bind the IP to the username?
This.Will a standalone server be available, possibly a linux variant? With that, will the current(or future) web based admin tools also be packaged with it?
Will you guys continue to release content for the official servers?
I gotta agree on Dimitryy on this one. I haven't consistently played a game where nicknames aren't bound (yes I know it has been done). By consistent I mean revisiting the game on a daily/weekly basis. Our community or most of it isn't exactly mature, what happens to people who decide to ruin the rep of actual players? Nicknames won't be bound however I'm assuming most players will prefer to have a nickname they regularly use.sounds greatbut couldn't you keep the accounts at the official server with auto login by ip or something like that?
i like the community, i like to play with players that i know and i want to know which player is which player.
if everyone can be everyone the gameplay wont work anymore ... just imagen if you, for example, need a flagpass and you see pullute, you know that he is freaking-good and will catch the flag for sure because he got a good flagawareness etc. but he isnt even looking or reacting and than starts to teamkill you and spams around ... because its ronshytheking ! and on the next server the real pullute joins the game and nobody will pass to him ... or some people will teamkill him back because they thing he is a teamkiller .... the game would work for me anymore (except pugs that we do not have) yey

looks like ill have to finish my concepted maps, and make more!
Sounds like a challenge...Some smurfing will happen for sure but i don't think it will be a huge problem, just a minor irritation.
I thought you ragequit?Sounds like a challenge...
loljk
No, the whole authentication system is being removed so we can have player hosted servers.can you just let accounts be registered and have an guest (choose name) and an IP ban
Lol, one of the coolest things? Far from it dude. Most people just abuse them and make up stupid and random clans to have the pretty yellow text in front of their name.No more clan tags? GG. Stupid as hell in my opinion. One of the only cool things about legions right now.
Seriously??? This guy. Has gone full retard.No more clan tags? GG. Stupid as hell in my opinion. One of the only cool things about legions right now.
xXBlAzNXx did look boss in yellow.NO MORE xXBlAzNXx ?!?!?!?!?
Yeah, I'd also like to know the logistics behind this. I read the post - I'd just like to know why exactly we cannot have a server wide authentication system.Glad to hear that you guys are finally doing this, however I like the clan tag and accounts system... Let's just hope that people don't abuse the planned system... I won't be doing any modding on mys servers however... I'm really nervous about this, as it could totally stuff up Legions...
Can somebody tell me why you can't just make player-hosted servers like back in IA, with accounts?