GReaper
Grumpy
Over the past few months I've been working on a new launcher to replace the old one, and now I feel it's about time to get it tested by a wider audience. At some point in the future, this will become the main launcher and support for the old one will disappear - so it needs testing by as many people as possible.
Download here!
Some of the features/differences include:
- Doesn't rely on .NET framework (a common stumbling block for quite a few users, sadly).
- Patch server doesn't have to do as much work, so updates will be slightly faster
- Launcher auto updates - you'll always be on the latest version
- No login required
- It's limited to one channel - live (the public test channel will be distributed as another set of files in the future)
- Files no longer needed will be deleted
- Read only files are used as an intended feature to keep your mods safe
- Only performs a file check when an update is needed (and not every time the game loads)
- A launcher.log file with a decent amount of logging to show which files are updated, and which are kept if they're read only
- The launcher is distributed as a self extracting .exe file, to stop people running the launcher inside a zip file!
Hopefully a few common questions will be answered by this mini FAQ:
This thing is deleting my mods! How do I keep the files safe?
The launcher currently protects files which are matched by the following:
*.zip (root directory only)
legions/data/recordings/*
legions/preferences/config.cs
legions/preferences/MyLoadouts.cs
legions/preferences/observerconfig.cs
legions/preferences/prefs.cs
logs/*
mods/*
If your file matches one of these - you don't need to set it to read only! If you can, please create your mod as a zip file for the root directory of the game installation.
If you really want to hack parts of the game which can't be easily done with mod zip files, just set it to read only and the launcher will skip it. Please remember to check launcher.log when you see an update. If there are any problems - first thing we'll ask is for you to do a clean install.
Ooops - I deleted something, how do I do a full file check?
Delete manifest.bin and restart the launcher - this currently forces a full file check.
Note: this will be part of the launcher UI in future.
I don't want to download again, can I copy my install?
Yes. Just copy your existing "live" directory into the same directory launcher.exe is in - and rename it to "game".
I found a problem with...
Please use the bug reports forum! Include as much detail as possible, operating system version, etc.
Download here!
Some of the features/differences include:
- Doesn't rely on .NET framework (a common stumbling block for quite a few users, sadly).
- Patch server doesn't have to do as much work, so updates will be slightly faster
- Launcher auto updates - you'll always be on the latest version
- No login required
- It's limited to one channel - live (the public test channel will be distributed as another set of files in the future)
- Files no longer needed will be deleted
- Read only files are used as an intended feature to keep your mods safe
- Only performs a file check when an update is needed (and not every time the game loads)
- A launcher.log file with a decent amount of logging to show which files are updated, and which are kept if they're read only
- The launcher is distributed as a self extracting .exe file, to stop people running the launcher inside a zip file!
Hopefully a few common questions will be answered by this mini FAQ:
This thing is deleting my mods! How do I keep the files safe?
The launcher currently protects files which are matched by the following:
*.zip (root directory only)
legions/data/recordings/*
legions/preferences/config.cs
legions/preferences/MyLoadouts.cs
legions/preferences/observerconfig.cs
legions/preferences/prefs.cs
logs/*
mods/*
If your file matches one of these - you don't need to set it to read only! If you can, please create your mod as a zip file for the root directory of the game installation.
If you really want to hack parts of the game which can't be easily done with mod zip files, just set it to read only and the launcher will skip it. Please remember to check launcher.log when you see an update. If there are any problems - first thing we'll ask is for you to do a clean install.
Ooops - I deleted something, how do I do a full file check?
Delete manifest.bin and restart the launcher - this currently forces a full file check.
Note: this will be part of the launcher UI in future.
I don't want to download again, can I copy my install?
Yes. Just copy your existing "live" directory into the same directory launcher.exe is in - and rename it to "game".
I found a problem with...
Please use the bug reports forum! Include as much detail as possible, operating system version, etc.
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