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actually i was able to do it without the rocket jumpStygian works nicely on CTF, brought back loads of memories from Dangerous Crossing... thank god you can't do "Rocket Jump from enemy base to own base" route on Stygian though.
Also it's very different (in a good way) from other maps we've seen so that's huge plus as well.

no skiing?actually i was able to do it without the rocket jump![]()
Honestly don't see this coming up..Most of the people on this site would prefer to play than just stop spawning in the middle of a game. That's just taking away your own fun.There is also another issue. Let's say Team A scored 6 points. Team B, 3. Team A can simply stop spawning, and wait for the game to end. The solution for this could be to use a force spawn function.
If this was really an issue wouldn't it have come up already before? (tell me if it has btw people)
Plus if someone has to go afk for whatever reason, them respawning after 3 seconds just leaves them open to easy death, & easy point scoring for whoever notices them just standing there
It does eh? What I did is, took a screenie of the underground cave and edited it like hell on PS, result -For some reason that has an Amnesia vibe to it.
Voting will fix this.Another problem that I think is much more likely to happen is some guy on Beta decides he really doesn't want his team to lose so he switches teams and starts teamkilling, thus decreasing Alpha's score. If anyone on Alpha tries to stop the teamkiller (by killing him) they will also be decreasing Alpha's score. The only viable option is to avoid him, but he will still probably damage you as you leave your base, causing you to be easier prey for Beta. This scum of the internets just found himself in a win-win-win situation, and that kind of payoff is way to tempting for some people.
The terrain of these two maps are at complete opposite sides of the spectrum, and neither extremes quite work right now. I don't know if you guys have any intention of turning Sleepwalker into a CTF map but right now it's definitely living up to it's name and putting me to sleep. It's nice to have some pure 1 on 1 duels once in a while, but playing around with hills and cover is way too interesting of a dynamic in legions to sacrifice for the sake of straight up duels.
The terrain on Stygian obviously has some heavy tribes influence but I think whoever made it took it a little too far. I know people like it because it is tribe-sy and very different from the smooth rolling hills of niv/frost/zenith, but skiing in tribes is pretty different and this terrain does not work too well in legions. If you guys remember Mirage in test and early release, it had a similar terrain of lots of tall sharp peaks and the like. At first people praised it for it's tribes feel and escape from the norm, but that quickly turned into cries of "must smooth out Mirage!". The terrain looks cool, but when it comes down to it it's just too difficult to ski.
Also, spawning in the back of a mine shaft really screws you if you need to go get a quick e-garb or something.
ps I lolled at the massive hexagonal wheels
Redvan said:tell him van says man the piss up
Stygian's hills and steep hills makes it easy for people to just run away and hide.
Indeed. I enjoy the hills though, it encourages people to use the terrain while fighting (and I don't mean running away) to gain advantages. It has direction, where Sleepwalker really doesn't. The elevation of the hills and even the bases is about perfect, imo. It gives snipers a good perch to sit on, but even with this advantage the terrain of the map allows you to avoid sniper fire if you maneuver carefully, so there's a good balance there.
I also like where the ammo stations are on either side of the map. It gives people an area to retreat to as a team or otherwise that isn't their base, so camping in their base isn't promoted. I think the ammo stations being in the back of the base is a good idea as well, because it forces campers to run in to a narrow hall, giving the attackers a clear advantage over them.

Its been roughly 2 weeks.Two hours without playstation network, and look at how much we could do![]()
Voting will fix this.