cool yes, balanced, I don't know yet. It would create more teamwork and awareness, and while that's great for PUGs and clan games, there isn't much awareness in PUBs. I think it could work for killing somebody and gaining some health from that, but it would have to be accessible only by the person who did kill, or it would fall prey even more heavily to opportunism, with people just grabbing health drops left and right that they didn't earn. Also, this doesn't fix the opportunity kills, since the killer would get the health pack. MA suicides would be public, but everything else should go to the person who earned the kill. Also, this doesn't account for fall damage, and I'm staying by fall damage as it helps players become better skiers. The current health regen system is a reward for being passive. However, as I've argued and reiterated, passive is easy to kill, especially in a game like Legions. Inflict the tiniest bit of damage and the regen is halted for another period of time, so either they rabbit, or stand and fight and hopefully die. The current system encourages making decisions based on the current conditions so that people have to think about whether or not to retreat, how long to retreat, and how long they can stay passive before heading back into the fray. I have no problem with the old system of health regen, and while I understand all of the concerns, I hate to say this, but I'm afraid people are blaming their inability to cope with a situation not on their skill level, but on the game and how others are mindful enough to use the resources provided. Light defense can easily deal with people camping to get health back because the reason they do this is because they are low on health. One or two rockets towards the person stupid enough to stay in place in an enemy base to do some health regen deals with the problem. If they retreat, I wouldn't complain, it makes defense lighter work by a bit for a little while. I don't play DM on legions and maybe people have a different opinion on health regen in that game, but for CTF, I honestly don't find the system broken.