I understand that the old RLS and LR were ruining competitive play.
But keeping them included in the game in a gimped state is only a temporary solution. Either get rid of them or make them work.
Here's my suggestion for the LR. I understand that nobody wants to be sniped from 2 miles away, instead of it being a camping weapon, it should be a close range weapon. There should be a range cap on it: about a quarter of the way across the first snow map would be fine. Also, because it would be for CQC only, it should not drain your energy or have to be charged. It would pretty much be a chaingun alternative, except slow firing, hitscan, and close range only.
Here's my suggestion for RLS: give it a passive upgrade, like faster rockets or more damage. The predetonation wasn't working (apparently) and the new acceleration feature is boring and useless. So unless somebody else can think of another special function, I think a passive upgrade would be playing it safe
But keeping them included in the game in a gimped state is only a temporary solution. Either get rid of them or make them work.
Here's my suggestion for the LR. I understand that nobody wants to be sniped from 2 miles away, instead of it being a camping weapon, it should be a close range weapon. There should be a range cap on it: about a quarter of the way across the first snow map would be fine. Also, because it would be for CQC only, it should not drain your energy or have to be charged. It would pretty much be a chaingun alternative, except slow firing, hitscan, and close range only.
Here's my suggestion for RLS: give it a passive upgrade, like faster rockets or more damage. The predetonation wasn't working (apparently) and the new acceleration feature is boring and useless. So unless somebody else can think of another special function, I think a passive upgrade would be playing it safe