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Stefy, you need to help me actually use the map editor one of these days ..

(EXAAAAAAAAAAMS)
Selenar has 2 flags.
new Item() {
canSaveDynamicFields = "1";
Enabled = "1";
position = "-110.897 52.1837 176.129";
rotation = "0 0 1 51.6784";
scale = "1 1 1";
doDistanceFade = "1";
startFadeDistance = "500";
endFadeDistance = "500";
blockExplosionDamage = "0";
teamIndex = "-1";
dataBlock = "Flag";
sensorDetectPlayersOnly = "0";
targetOnlyLocallyVisible = "0";
collideable = "0";
static = "1";
rotate = "0";
rotate2 = "0";
dropTime = "859723";
wasPickedUp = "0";
};
Didnt pay attention sowwywhen you save maps you have to go in and remove those before the final or test one , sowwy

30% into it and going to finish it asapThis shadowhill looks quite interesting...


baah! just spend 2 weeks on what you see on Colony, and you are just telling me that i should finish Shadowhill first? (Confirmed.)Shadowhill, that looks like a lot of fun, finish it![]()
$Host::Mission["Colony", "CNC"] = 29;
$Host::Maps::MissionFile[29] = $MissionPath @ "Colony.mis";
$Host::Maps::Weight[29] = 1.0;
$Host::Maps::MinPlayers[29] = 0;
$Host::Maps::MaxPlayers[29] = 24;