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Riptack said:I admire you for the time and effort you take to confirm your assumptions but I still disagree on the hornet vs sniper part. Of course a sniper gets more shots on the ennemy but as you said you still need someone to return. Whereas a hornet can return the flag himself, therefore you have 1 more player to, either set on D-stay or LO. Of course the hornet is not as effective in order to kill ennemy flagcarriers but the one player that you "gained" can be put on LO and e-grab/return or whatever. And in my opinion (considering equal player skills) that "additional" player featuring hornet is worth more than a sniper featuring a dedicated "chaser"/returner.
Riptack said:Another point is that a sniper is easily distracted by ennemy LO so (considering equal intelligence (Nowadays stupidity) level) a sniper is easily disabled and therefore gets less shots at flagcarriers.
This point is a bit vague because it really depends on the sniper itself. And not many snipers are actually good duelers but that's another discussion.snipers are very capable duelers
Hornet on outraider is great, but i can't agree a bit with hellsniper, the decrease of the LR max damage is meaningful for standing snipers.. especially on medium/large map like zenith and elegiac where capper can easy grab the flag and run away at full life without a body block defence.
@Anak: I don't think arguments are ever worthless or stupid, so long as the conversation's kept coherent. At the end of it all, there's always something to be learned. And, to be honest, having to think and write is a pretty good use of your internet time.
wow only been away for 6 months and alot has happend to legions
The combos do the same force and damage with any weapon that can trigger it. Only the sniper and chaingun are excluded from creating combos (for now). The reason you might think there is a difference between the Skybolt and Rocket combo is since the Skybolt travels faster you must time your grenade tossing+firing a bit more accurately. Often you might miss or the grenade is farther away from you when it gets struck by the bolt because of this.I raised an eyebrow over the the boost grenade in combination with skybolt. For some reason the boost seems to be -a lot- less powerful with a skybolt combo than a rl combo.
That's really surprising tbh. Thanks for the heads-up.The combos do the same force and damage with any weapon that can trigger it. Only the sniper and chaingun are excluded from creating combos (for now). The reason you might think there is a difference between the Skybolt and Rocket combo is since the Skybolt travels faster you must time your grenade tossing+firing a bit more accurately. Often you might miss or the grenade is farther away from you when it gets struck by the bolt because of this.
No, DeadGuy changed it and it's probably going to stay that way. 20 ammo is fine.
