Royalty
The Aussie
Below is the longest post ever. Please only read it if you really care about this game. Otherwise, feel free to go look at the "Harlem Shake" videos in the "Off Topic" section. 
PLEASE REMEMBER:
I have stuck by this game, for all of my gaming life so far. I feel responsible for this game. I feel like the game needs me, the game deserves me, and that I am a valued member of the community who will make a difference when the time comes.
That time is post-Steam-release. I believe that Steam will increases this games player-base exponentially. I believe that Steam will attract the gamers this game deserves, both in terms of numbers, and quality.
I expect Steam change Legions for the better in the following ways (within 3-6 months of Steam release):
Although it saddens me to say this, I hope that there will be so many player is European, Asian and Australian players online, that I will never again have to set foot in an American server. (Unless of course, I want to have a family reunion with my fellow vets
)
I do however, expect the Steam release to present some challenges. The immediate one will be getting used to the new engine, as despite the fact that the physics won't change, Legions will have a slightly different feel.
The biggest challenge that I expect, will be introducing new players to the game. This will be a significant barrier.
WE HAVE TO BE PREPARED FOR THIS MOMENT.
We must be ready to collaborate and make tutorials, and create a space which fosters learning, and development in-game.
Here is what I propose we should do to achieve this, and shorten the learning curve:
But I do know this. I will always stand by Legions. When it is ready to hit Steam, I will be there with it. I am willing to accept the partial responsibility of the growth of Legions globally, and specifically in Australia. I will not see Legions fail. I will not allow Legions to pop and fizzle into nothingness.
I want to see its success. I will be there for its success. I will help ensure its success.

PLEASE REMEMBER:
- This next post is what I want Legions to become in the future. It does not represent anyone else's views or opinions.
- Do not post "smart ass" comments. I welcome criticism and discussion.
- I not expecting this to happen instantly, nor am I expect instant gratification upon (Steam) release.
I have stuck by this game, for all of my gaming life so far. I feel responsible for this game. I feel like the game needs me, the game deserves me, and that I am a valued member of the community who will make a difference when the time comes.
That time is post-Steam-release. I believe that Steam will increases this games player-base exponentially. I believe that Steam will attract the gamers this game deserves, both in terms of numbers, and quality.
I expect Steam change Legions for the better in the following ways (within 3-6 months of Steam release):
- Over 1,500 (I obviously expect more in certain regions) active players in EACH REGION. (EUROPE, NORTH AMERICA, SOUTH AMERICA, ASIA, AUSTRALIA & NEW ZEALAND)
- At least 3 24-player servers in each region.
- More exposure to the media (e.g. Reviews on Youtube, gaming websites/forums)
Although it saddens me to say this, I hope that there will be so many player is European, Asian and Australian players online, that I will never again have to set foot in an American server. (Unless of course, I want to have a family reunion with my fellow vets

I do however, expect the Steam release to present some challenges. The immediate one will be getting used to the new engine, as despite the fact that the physics won't change, Legions will have a slightly different feel.
The biggest challenge that I expect, will be introducing new players to the game. This will be a significant barrier.
WE HAVE TO BE PREPARED FOR THIS MOMENT.
We must be ready to collaborate and make tutorials, and create a space which fosters learning, and development in-game.
Here is what I propose we should do to achieve this, and shorten the learning curve:
- Tutorials must be made. Skiing, rules, duelling, flag passing, HUD, basic capping and chasing. You name it.
- Veterans MUST be willing to go out of their way to teach new players how the game works for the first 3-6 months after Steam release. Veterans HAVE to understand that if we can get new players to enjoy Legions, and play it well from the first few months, the game will prosper without much attention from then on.
- Make videos. Especially capping videos and tutorials. If we can release a couple of basic route videos per map, the new players will get a feel for capping, and will then be able to learn more complex routes from others in-game, or create them themselves.
- Be prepared to play with bad ping. You heard me. Let's face it, all the skill in this game is centred in America and Europe. There are simply not enough active Asian players or Australian players (I may one of the few left) active. Nor have these players have enough practise or exposure to low ping to reach the skill level of many Americans and Europeans. As a results, we NEED veteran Americans and European to be willing to spend some games in servers where they may have unideal ping, in order to teach new players, and show them how Legions is and should be played, as well as set the standard for skill and ability. I want to be clear here- I am not expecting veterans to play every single match in the Asian or Aussie servers. I do however expect them to say: "Ok, I'm going to do my part to nurture this community, and I'll play one in every ten games in an Asian or Aussie server, for the first 3-6 months". This is the attitude we need in order for the game to succeed in regions where it hasn't at any stage in the past.
But I do know this. I will always stand by Legions. When it is ready to hit Steam, I will be there with it. I am willing to accept the partial responsibility of the growth of Legions globally, and specifically in Australia. I will not see Legions fail. I will not allow Legions to pop and fizzle into nothingness.
I want to see its success. I will be there for its success. I will help ensure its success.