Game Modes

Which gametype would you like to see next in Legions: Overdrive?

  • Deathmatch

    Votes: 65 23.4%
  • Team Deathmatch

    Votes: 106 38.1%
  • Hunters

    Votes: 53 19.1%
  • Rabbit

    Votes: 99 35.6%
  • Arena

    Votes: 123 44.2%
  • Other (Please describe)

    Votes: 28 10.1%

  • Total voters
    278
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Why is there no "Team Rabbit" option ;[? Objective is to pass flag with style like throwing backwards, catching backwards, going fast while catching, etc and getting points based on difficulty of catch. We have the T1 source code for it, so that would hopefully help!
 
I think arena is a really good idea as it requires skill but I also like deathmatch. I would like to see them both in the future though.
 
Personally, I was never able to stand Arena, mainly because I can't stand sitting around watching other people play (even if I'm only the second-to-last on my team killed).

Rabbit or Team Hunters is definitely more up my alley, because the action is non-stop. Kind of like the difference between hockey and baseball.
 
Personally, I was never able to stand Arena, mainly because I can't stand sitting around watching other people play (even if I'm only the second-to-last on my team killed).

Rabbit or Team Hunters is definitely more up my alley, because the action is non-stop. Kind of like the difference between hockey and baseball.

Ice hockey beats all in non-stop aaction.
 
Sorry for sounding link a noob but whats rabbit?
rolleyes.png
 
Sorry for sounding link a noob but whats rabbit? :rolleyes:

Rabbit: A flag spawns, and the first player to grab the flag, becomes the Rabbit. The longer the player is the Rabbit, the more points he receives. However, if he dies, the flag is tossed and the next player to grab the flag becomes the new Rabbit. At the end of the match, the player with the most points wins the game.
 
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