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  1. Mabeline

    Why do rockets drift incosistently?

    Can you hit chaingun at the angles you're concerned about? Because the chaingun travels 5x faster than the rocket and has 0 sideways velocity inheritance.
  2. Mabeline

    Why do rockets drift incosistently?

    Which begs the question, are you seriously asking us to justify a decision made by the original development team at least three (!) years ago? There are a lot of things that just are the way they are. Nobody has the time to spend digging through the thousands of variables that were just given to...
  3. Mabeline

    So uh, splash back up, eh?

    It evens out with bad players vs. bad players which is the general case. There are like half a dozen NA players that can get a game that obscenely good, and even then it's rare. That's less than half a percent of the NA player base.
  4. Mabeline

    So uh, splash back up, eh?

    It also got that much harder for good players to effortlessly splash people to death. A skilled player can put huge amounts of damage on people from around corners because they know all the spots to shoot. MA's account for the minority of kills. Even a good player will only get at most 30...
  5. Mabeline

    Petition to use Kansas Server for Pick Up games and Scrims!

    It's available, we just don't play on it most of the time. EDIT: While I don't have numbers about the pickup players the east side of NA has about twice the players the west side does.
  6. Mabeline

    Why do rockets drift incosistently?

    Your brain is better at trigonometry than you think. Try flying at multiple angles and hitting a single spot on a building, it's not that hard.
  7. Mabeline

    Petition to use Kansas Server for Pick Up games and Scrims!

    We can (and have) played pugs on hotswap, but most of the time we simply play on the server that most people want to play on. Most of the time everybody's east, so we play Jersey. The Jersey server is also way more reliable than the hotswap servers, which is another point in its favor.
  8. Mabeline

    Blocking physics

    Our physics code is pretty much exactly what any developer will tell you to not do.
  9. Mabeline

    moronval's PuG dumps

    Fight the good fight.
  10. Mabeline

    So uh, splash back up, eh?

    My average splash is in the 5-7 range. Blue (B) is old. Red (C) was the initial change. Purple (E) is currently on Live.
  11. Mabeline

    So uh, splash back up, eh?

    Gold star.
  12. Mabeline

    So uh, splash back up, eh?

    I tried.
  13. Mabeline

    Highest CTF Score

    I was totally LO.
  14. Mabeline

    Highest CTF Score

    I like how we need screenshots and he doesn't. Also and those were with the old scoring system. EDIT: Found another....
  15. Mabeline

    Ammo Pick Up From Kills.

    I do.
  16. Mabeline

    Rainbow Interfaces ftw???

    If you see something like this chances are you have a faulty driver, hardware, or your video card had overheated.
  17. Mabeline

    New Map Themes

    You have no idea how bad that would feel.
  18. Mabeline

    Game Modes

    I'm not sure you've played the game recently.
  19. Mabeline

    Fixing Performance Issues: An Example

    Triple spaces next time.
  20. Mabeline

    Fixing Performance Issues: An Example

    Since a lot of people tend to ask me programming questions, I've written up a post about the process of fixing a bug. Check it out here.
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