I've got three prototype ideas I'm working on.
One is city-ish
The other is Desert/Rock Plateau
The last is Ice/Crystals
Let you guys know when I make some progress
OSS is still very much alive, and I'm sure if I can fix some of the nagging problems with the aesthetic and overall size of the map they might consider using it (if they haven't already begun secrit work on it already)
But I do still have OSS, and in the coming months I'll show some new screen shots concerning it. The main reasons I think they decided against releasing it was because it looked rather bland, in going with the "moon" type terrain I think I over did the grey and it made the map feel like you were in purgatory, borrrring. That and the base textures were kinda meh. And lastly I think I tried TOO hard to stop players from going straight over the center and therefore the terrain felt very forced, when in fact it wasn't necessary at all given the flag was inside.
I could talk about it for hours
with a sentinel it takes like 3-4 OD's back to back to get from base to over the hill. Doesn't matter anyway because it's even larger and more extreme in the current version. And even THAT doesn't matter because I'm going to change it