LODC

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I'm gonna play the part of the annoying gamer....

Spacebar should be play/pause then speed up be "+" and slow down is "-"? Feel like it would be easier to use....unless spacebar brings you back in the game?
 
I'm gonna play the part of the annoying gamer....

Spacebar should be play/pause then speed up be "+" and slow down is "-"? Feel like it would be easier to use....unless spacebar brings you back in the game?

You are using + , F9, f10, f7 and f8 lots, pretty much the entire time unless you really screw the path up. Its nice having them close together. I guess 0 can be play/pause and +/- for speedup and slowdown for logic's sake though >->

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Well that control scheme would be a nightmare for me to use with a 60% board. Are these rebindable?
 
Hotswap test for LODC is up. Next pug night you guys will use a separate exe so we can test on that build/server. If all goes well, I will use the best moment in said pug demos to make a tutorial on this thing and release it!

Do not bother connecting if you have not been given the testing exe.
 
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I stumbled upon something today to give us seek(forward) capability during a demo playback. It was there the whole time, just never exposed for use in scripts or used in this way ._. Well.. better to have it now then never!


\o/ Gone are the days of laggy and lengthy fast forwarding to get to a moment. Set a demo bookmark during game now and instantly seek back to 20 seconds before that moment when viewing the demo of the game.
 
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Huston, we have a very hacky rewind ! I messed up the recording and sound is just a tad off.


(almost)instant seek to bookmarks and moves, does not matter if they are behind you in the demo any more.
 
I got the preview path working again today. I added in something new to it: It colors it self from black to glowing green depending how fast the camera is moving. This is super useful for quickly editing once you get to know this thing.

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I made this quick test from last nights pugs. Were some great games.. stygian 2016, neverforget


There a few bugs that popped up with a real game's length. Nothing big though, I am still going to try to release it by tonight. If not, Monday.
 
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