It seems like Daphinicus and Mabeline are the only people in this thread willing to make an intelligent post more than once -_-.
Daphinicus raises good points. Let me say that I am aware my sample size is small and my recollection degraded (it’s been a while). What I do remember, though, is a lot more people switching to CG a lot more frequently, especially in MA duels. I remember a few discussions here and there about CG being this or that—usually difficult to use. Some players appreciated the difficulty, others loathed it, but for the most part I remember discussion of using the CG being challenging.
I also want to point out that I deliberately exaggerated in this discussion to emphasize my point. I do see a few (very few, at this time) players who are quite effective with the CG. Some of them I’d almost swear have an aimbot. Even I’m slowly getting better as I’m forcing myself to use it instead of RL. It’s frustrating that it feels like I’m learning a whole different game’s CG than what I learned before the IA patch, but I’m learning anyway. …Slowly. I’m sure more people will start using CG more as they dust off their old skillz, but for now it feels like there’s way too much RL action in duels.
But this discussion wasn’t supposed to be a debate about the CG. It was supposed to be about whether or not I correctly assessed the physics of the game and whether an LCOS-like system would be feasible or desirable. Clearly most of you don’t think it’s desirable. That’s fine. I still think it’d be neat to try, you still think it’s the same as aimbot.
Speed, the next time you don’t bother to CORRECTLY read my post before you reply is the last time I read any of yours in this thread. I never said that the CG should be removed. I made a sarcastic comment to the effect of: the way things are now, players may as well not have them. Such comments are used, like exaggeration, to emphasize a point. If you don’t understand this, you clearly need to take a remedial English class at the nearest JC before you ever post in one of my threads again.
I don’t tolerate being misquoted, misrepresented, or deliberately misinterpreted, nitpicked, or otherwise having my posts dissected in such a way that my original intent is obscured. If you’re going to have a discussion with me, you’re going to do so intelligently and at a high school or better level or you will be ignored. Or at the very least you’ll receive a snide remark.
One last point I want to (re)emphasize on the original topic of the thread: Even if players chose to use an LCOS-like system, it is still a matter of the players’ skill, reflexes, practice, and coordination to put the floating bullseye on target at the right time and fire to score. Despite how easy some of you have tried to make that sound, this is no easy feat unless your target is sitting still or moving in a straight line. As someone who spent a lot of time with flight sims, I know this from experience. I’m eager to see how the system would work in a fast paced shooter like Legions or even Tribes; would it be easier, harder, about the same?