Download KONCEPT

Gravis

Member
Alright, awesome! You didn't mention that in instructions. It does indeed work. On the other hand the Flag-Hud blocks out most of rockey's Tracktor hud. Maybe you could edit it to also have that black box underneath your flag-hud??
 

Arch

Legions Developer
Alright, awesome! You didn't mention that in instructions. It does indeed work. On the other hand the Flag-Hud blocks out most of rockey's Tracktor hud. Maybe you could edit it to also have that black box underneath your flag-hud??
Open FlagHud and find the chunk near the bottom labeled "FlagHud Container" and replace it with this...
Code:
// FlagHud Container
  %index = %this.addHudElement();
%this.setHudElementPosition(%index, 970, 10);
%this.setHudElementBaseTextureSize(%index, 170, 40);
%this.setHudElementParent(%index, $HudElement::BaseContainer);
%this.setHudElementPositionAnchor(%index, "Right", "Top");
%this.setHudElementRenderWhenFollowing(%index, true);
%this.setHudElementRenderWhenDead(%index, true);
  $HudElement::FlagHudC = %index;

That should change it to the right corner. I will do a BG for TracTor.

Did you not have the folder in there before? So it's working now?

PropKid for the idea? YOU WOT?
Not using it ATM and I don't know how much can you do with this, but having the health bar turn red when low on hp, and having the bottom-most bar a bit bigger (ie. taller, together with all the health bars and fonts in it). Also, a sick thing you could do is intead of having Velocity Warning/ OD images you could have an indicator in the right bottom corner on the bar that would turn orange for Velocity Warning and red for OD... like a big round LED light that's blue by default... kinda like this guy's eyeyouknow... Just suggesting ^^'

When you say "add it to the bottom of Koncept.cs", could you be more precise?
Code:
  // chat text entry
  %index = %this.addTextEntryHudElement();
  %this.setHudElementPosition(%index, 0, 80);
  %this.setHudElementPositionAnchor(%index, "Bottom", "Left");
  %this.setHudElementBaseTextureSize(%index, 960, 16);
  %this.setHudElementScreenAnchor(%index, "Right", "Left", "Bottom");
  %this.setHudElementParent(%index, $HudElement::ChatContainer);
  %this.setHudElementRenderWhenDead(%index, true);
  $HudElement::ChatTextEntry = %index;

PASTE HERE
 
  }
};
activatePackage(Koncept);
So it will look like this...
Code:
  // chat text entry
  %index = %this.addTextEntryHudElement();
  %this.setHudElementPosition(%index, 0, 80);
  %this.setHudElementPositionAnchor(%index, "Bottom", "Left");
  %this.setHudElementBaseTextureSize(%index, 960, 16);
  %this.setHudElementScreenAnchor(%index, "Right", "Left", "Bottom");
  %this.setHudElementParent(%index, $HudElement::ChatContainer);
  %this.setHudElementRenderWhenDead(%index, true);
  $HudElement::ChatTextEntry = %index;

  //
// OVERDRIVE & VELOCITY REPLACEMENT
//

// ODBase Frame
%index = %this.AddHudElement();
%this.setHudElementPosition(%index, 975, 548);
%this.setHudElementTexture(%index, "mods/autoexec/Koncept/VODBG");
%this.setHudElementParent(%index, $HudElement::BaseContainer);
%this.setHudElementPositionAnchor(%index, "Right", "Bottom");
%this.setHudElementRenderWhenDead(%index, true);
//%this.setHudElementDrawRect(%index, true);
$HudOverlay::ODBaseFrame = %index;

// Overdrive Warning
    %index = %this.addWarningHudElement();
    %this.setHudElementPosition(%index, 975, 548);
%this.setHudElementPositionAnchor(%index, "Right", "Bottom");
    %this.setHudElementTexture(%index, "mods/autoexec/Koncept/Vel");
    %this.setOverdriveWarning(%index, OverdriveWarnSound);
    %this.setHudElementParent(%index, $HudElement::BaseContainer);
    $HudElement::OverdriveWarning = %index;

    // Overdrive Indicator
    %index = %this.addHudElement();
    %this.setHudElementPosition(%index, 975, 548);
%this.setHudElementPositionAnchor(%index, "Right", "Bottom");
    %this.setHudElementTexture(%index, "mods/autoexec/Koncept/OD");
    %this.setOverdriveIndicator(%index);
    %this.setHudElementParent(%index, $HudElement::BaseContainer);
    $HudElement::OverdriveIndicator = %index;

  }
};
activatePackage(Koncept);
Don't copy the odd indenting, the forum does that.
 

Gheist

King of all Goblins
Really nice stuff. I love how it also gets more users to look at the HUD scripts, and thus gets more people to learn "simple" stuff like moving elements around. Nice optics + learning = Good mod. ;)
 

WildFire

Warrior of Linux
Could do with the tracktor info being displayed possibly to the middle - right of the screen, but other than that, this is simply pure awesomeness.
 
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