LumpySausage
Member
The normal use of grappling hooks is to get the person higher or closer to their target.
But I'm basing this like Spider-Man. Remember how he uses his magnificent web slingers to stop from falling or uses em like a grappling hook to get right on top of his enemies or rare times where you see him uses his webs like a rope and drags his opponents into a wall?
What I'm trying to say. With a grappling hook in the game chasers will have a pretty good chance at returning the flag. Example.
A capper grabs your flag you can easily use this grappling hook to catch up and fly right onto him.
And if your Good with Mid-Airs the job could be done more efficiently. But let's per say the grappling hooks have different uses depending on the class. For One as I just describe above would be used for an Outrider, using the grappling hook to catch up quickly to the enemy capper. For raider I was thinking he could use the grappling hook and swing him right around taking him straight off the course of home base... or at least swing him at a 45 degree angle to disrupt his route just like how Spider man uses his webs to swing an enemy into a wall or building. (And of course while raider does this and he happens to swing an enemy into a wall or building the enemy takes some damage and most likely to crater). For sentinel now, in most public test I see those little mortar spamming sentinels chasing the capper with great success. But what if the sentinel uses the grappling hook and as heavy as a sentinel is.. slows down the capper (not saying the capper will go straight from a 100 speed to 0) but just enough to slow down the capper so the team mates can finish him off!
Open to CONSTRUCTIVE criticism.
But I'm basing this like Spider-Man. Remember how he uses his magnificent web slingers to stop from falling or uses em like a grappling hook to get right on top of his enemies or rare times where you see him uses his webs like a rope and drags his opponents into a wall?
What I'm trying to say. With a grappling hook in the game chasers will have a pretty good chance at returning the flag. Example.
A capper grabs your flag you can easily use this grappling hook to catch up and fly right onto him.
And if your Good with Mid-Airs the job could be done more efficiently. But let's per say the grappling hooks have different uses depending on the class. For One as I just describe above would be used for an Outrider, using the grappling hook to catch up quickly to the enemy capper. For raider I was thinking he could use the grappling hook and swing him right around taking him straight off the course of home base... or at least swing him at a 45 degree angle to disrupt his route just like how Spider man uses his webs to swing an enemy into a wall or building. (And of course while raider does this and he happens to swing an enemy into a wall or building the enemy takes some damage and most likely to crater). For sentinel now, in most public test I see those little mortar spamming sentinels chasing the capper with great success. But what if the sentinel uses the grappling hook and as heavy as a sentinel is.. slows down the capper (not saying the capper will go straight from a 100 speed to 0) but just enough to slow down the capper so the team mates can finish him off!
Open to CONSTRUCTIVE criticism.