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It wouldn't. Tethers would be located at bases, not throughout the map, thereby preventing the offense from using them.
Thats my point it seems to TRIBES....For me anyways. Tribes is better left in the dust Legions is the new thing so why put in ideas from Tribes?
I've never played tribes nor am I familiar with every feature from it, but I was never made aware that tethers were in tribes, and according to Seymour, it appears they were not.Thats my point it seems to TRIBES....For me anyways. Tribes is better left in the dust Legions is the new thing so why put in ideas from Tribes?

In regards to?O so very true...

While I think tethering is a good idea so the enemy doesnt have to take their attention away from cappers to reload I think adding auto weapons like turrets isnt so good, nor am I into deployments or energy packs for that matter.
The simplicity of legions plays a large role in its fast pace and while I am the first to admit we need to add to the depth of game play I am against anything that even potentially slows it down eg. weapons stations MUST have a default you can create that you just get loaded with instantly rather than having to select changes to defaults each time (tedious).
actually this reminds me of a convo about having sticky grenades like in halo, gheist said that mines fill this role already but to me its just another button to map to a key and remember to press, why bother when it can be a single option that serves both roles? Simplicity is 'key' not 'keys'
and everyone knows how bouncing nades SUCK ASS and they sometimes end up yours at high speeds.