Royalty
The Aussie
I've read some other threads and looked around, and while there has been some discussion about heavy capping, there isn't a dedicated thread for it. So here I go.
Firstly, if you don't agree with what I'm saying then fine. Everyone has their own opinions.
I personally dislike heavy capping. Heavy capping shouldn't be allowed. Why you may ask? Read on.
Consider this:
My solution for heavy capping: Don't let Sents grab the flag. Let them pick it up and catch it, just don't let them grab the flag.
Firstly, if you don't agree with what I'm saying then fine. Everyone has their own opinions.
I personally dislike heavy capping. Heavy capping shouldn't be allowed. Why you may ask? Read on.
Consider this:
- A heavy is hard to kill- Even player who can ping virtually 0 in a server admits it is frigging hard to chase and kill a heavy capper. (Actually the chasing part of it is easy). Even St3lth for example, who pings 0 in the JP servers was complaining about this on TS. And St3lth is a damn good chaser.
- A heavy not designed for capping- Let's face it. If the main focus of a Sentinel was to grab and cap the flag, the devs would of made a copy of an Outrider, given it a few extra parts so it didn't even resemble an Outrider, and call it a Sentinel. Sents shouldn't be used for capping.
- Even a heavy can go from one base in Nivosus and back in less than 20 seconds- On a larger map such as Zenith Cauldron, a chaser has time to shoot 15 rockets at a Sent and return the flag. They simply don't have the time to kill a Sent on Nivosus or Moonshine, before he's already capped the flag.
- Read number one again- And nod in agreement.
- Read number two again- And nod in agreement.
- Read number three again- And nod in agreement.
- Play Legions- And try chasing down a heavy capper on Nivosus, come back to this thread, and post a message of some guy nodding in agreement.
My solution for heavy capping: Don't let Sents grab the flag. Let them pick it up and catch it, just don't let them grab the flag.