DKnight556
Member
A shield would be a great asset in any game. The could be acquired with a certain class choice that has the chaingun as their other weapon ( this was all sent based when I thought of it but it could be implemented to other classes).
Pros
1. Could block bullets ( up to a certain amount of damage)
2. Could be used to push other players aside or body block
3. Could be used to defend a capper that is waiting for the return
4. Could be thrown as a last resort for a damage of about 30 or so
Cons
1. Would slow down the person using the sheild
2. Would have to be pointed/ aimed at the incoming projectiles
3. Would make the person wielding the shield heavier ( could not thrust as high)
4. After thrown the person is mostly defenseless
it could look like this. You could see through the hole or it could switch you the third person automatically
Pros
1. Could block bullets ( up to a certain amount of damage)
2. Could be used to push other players aside or body block
3. Could be used to defend a capper that is waiting for the return
4. Could be thrown as a last resort for a damage of about 30 or so
Cons
1. Would slow down the person using the sheild
2. Would have to be pointed/ aimed at the incoming projectiles
3. Would make the person wielding the shield heavier ( could not thrust as high)
4. After thrown the person is mostly defenseless
