1) Right now we have to remember the percent damage that each weapon does to each armor type to judge how many shots it takes to kill, which is (# weapons)*(3 armors) = too many numbers for my poor memory to handle.
For example, a direct rocket does ~74% to outriders, ~54% to raiders, and I don't even remember for sentinels.
It would be much easier just to remember the absolute hp damage that each weapon does.
2) Also, percentage hp can be misjudged sometimes due to rounding. I can't be the only one who has shot an enemy and turned away thinking he was dead, only to find that he still had 1% remaining.
For example, a direct rocket does ~74% to outriders, ~54% to raiders, and I don't even remember for sentinels.
It would be much easier just to remember the absolute hp damage that each weapon does.
2) Also, percentage hp can be misjudged sometimes due to rounding. I can't be the only one who has shot an enemy and turned away thinking he was dead, only to find that he still had 1% remaining.