Moving HUD things around

Aki

Member
I searched but couldn't find anything, so here's a new thread.

I've been working on my own CG reticle for a while that suits my needs and as the ret has evolved, it has gotten a bit larger than the stock ret. It's at the point now that the CG overheat bar interferes with the reticle and I was wanting to move the overheat bar over just a bit. Maybe only 15 or 20 pixels...

I thought about going into PS and using the free transform function, but I don't know if that transformation will show up in the game or not. I figured there'd be a text file where I could change some numbers around, but all the game's text files are in a format that my text editor scrambles beyond recognition (.cs.dso and similar).

So wat do?
 
Why not just make that overheat bar image transparent. I found that I chain better without the overheat bar there.
 
Well, I still want to have the bar. It doesn't bug me, usually. I just want to move it a quarter inch to the right so it's not overlapping the ret. Makes the whole HUD look messy.
 
Well, I still want to have the bar. It doesn't bug me, usually. I just want to move it a quarter inch to the right so it's not overlapping the ret. Makes the whole HUD look messy.
I would talk to RockyRex than. He may know how to do that. His MidHUD moved the health and energy bars around via script so it may be possible.
 
I haven't looked into it, but Mabe's new default rets (coming to a Live server near you soon!) use chaingun heat bars that full up to either side of the center dot. So it's definitely possible to fiddle with them, and without touching code. (I'm almost positive about the latter, since when I tested them out, all I did was replace PNGs.)
 
If you don't want to dig into scripts to move the images around, you can work with "empty" (transparent) pixels. So if you want the overheat bar to move to the right, add pixels on the left side of the image. Will definitely work as long as you're not trying anything crazy.
 
No, if you actually expand the canvas to the left, but leave the background transparent, the bar will end up being drawn further to the right.
 
That doesn't seem to have worked, but it may be that I didn't add enough space. I'll keep playing with it, I guess...
 
Yeah, playing around with empty pixels is the most simple solution in this case. It could be moved via scripting but why bother.
I'll prolly make a script later that allows you to move most things around.
 
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