Aki
Member
I searched but couldn't find anything, so here's a new thread.
I've been working on my own CG reticle for a while that suits my needs and as the ret has evolved, it has gotten a bit larger than the stock ret. It's at the point now that the CG overheat bar interferes with the reticle and I was wanting to move the overheat bar over just a bit. Maybe only 15 or 20 pixels...
I thought about going into PS and using the free transform function, but I don't know if that transformation will show up in the game or not. I figured there'd be a text file where I could change some numbers around, but all the game's text files are in a format that my text editor scrambles beyond recognition (.cs.dso and similar).
So wat do?
I've been working on my own CG reticle for a while that suits my needs and as the ret has evolved, it has gotten a bit larger than the stock ret. It's at the point now that the CG overheat bar interferes with the reticle and I was wanting to move the overheat bar over just a bit. Maybe only 15 or 20 pixels...
I thought about going into PS and using the free transform function, but I don't know if that transformation will show up in the game or not. I figured there'd be a text file where I could change some numbers around, but all the game's text files are in a format that my text editor scrambles beyond recognition (.cs.dso and similar).
So wat do?