PierceHardwood
New Member
In the public test servers, the raider's grenade launcher can mid-air an opponent from any distance; however, the cluster-grenade load-out's grenades, if too close, bounce off of combatants and limply fall straight to the ground.
Is this intentional or no?
It's only an issue because while the raider's grenade launcher in the test servers is excellent for chasing, it's less wieldy for dueling than the original grenades—whose distance specifications have been ported over to the cluster weapon. Will duelists who prefer the older grenades have to sacrifice close-distance mid-airs with the grenade launcher come implementation-time of new weapons?
Is this intentional or no?
It's only an issue because while the raider's grenade launcher in the test servers is excellent for chasing, it's less wieldy for dueling than the original grenades—whose distance specifications have been ported over to the cluster weapon. Will duelists who prefer the older grenades have to sacrifice close-distance mid-airs with the grenade launcher come implementation-time of new weapons?