DON'T YOU SEE THE RESEMBLANCE!
And of course it can be a sci-fi grenade.
Yes please do, except the freaking hitbox on them are freaking huge. -_- they set off clusters from atleast 2+ meters away...
They do.[...] clusters should have a minimun damage limit to set them off. [...]
I meant hitbox, but forgot to elaborate. They are so freaking big, that you actually have to wait a couple of seconds after throwing the nade and shooting the GL, otherwise it will just blow up in your face. Or you could just totally alter your aim so you miss it.Guys, stop using the term hitbox if you're actually talking about area of effect or explosion radius.
See the devs do listen!I agree with the general idea of this thread by the way, and want to add, that they've been even larger than they are now.![]()
See the devs do listen!
Which isn't what he was saying. The grenades have been even bigger before they've hit public testing, and the developers toned down their size due to initial feedback.He's not a dev.
Whuoat? The only thing green is the mortar projectile. The handgrenades are blue or red (boost/frag).[...] Those green ballz are very ugly [...]
You just described Hand Nade Jump.. I fail to see the problem here?How about we make the hitboxes smaller too? I keep killing myself because I'm throwing a grenade, Moving away from it and hitting it with a rocket.
yep, and i was talking about them... its ugly! I call it the Vomit grenade. A red or yellow color for those grenades would be much betterWhuoat? The only thing green is the mortar projectile. The handgrenades are blue or red (boost/frag).
Then you're the only one. This thread is about the size of the handgrenades.yep, and i was talking about them... [...]