Fissurez
Puzzlemaster
Ok, you guys deserve to know this.
Part of added customization means that we are moving away from "specialist" weapons. Making 2 sets of a weapon, one being weaker and the other stronger, was just a balance nightmare and often made 1 of the 2 useless or overpowered. Either it is considered a unique weapon on its own or it isn't. If it wasn't unique, just more powerful, it should be scrapped and/or redesigned. This makes adding new weapons much easier too, since each can have a specific role in use and we don't have to worry about the standard+specialist aspect.
So that means the specialist chaingun and laser weapons are gone. Cluster will be balanced as a separate individual weapon (not OP+useful), and RLS is also being redesigned. So you might enjoy having the normal grenade + the Cluster, or both the new RLS and the Cluster in the same loadout. Class limitations may apply like Outrider can't carry Cluster (still testing if that is necessary or not). More details will emerge as we finalize all the aspects in correlation with adding new material to the game.
exciting!

sounds like the weapons will be getting an overhaul!
i specifically liked the words: "you guys deserve to know this"