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Open FlagHud and find the chunk near the bottom labeled "FlagHud Container" and replace it with this...Alright, awesome! You didn't mention that in instructions. It does indeed work. On the other hand the Flag-Hud blocks out most of rockey's Tracktor hud. Maybe you could edit it to also have that black box underneath your flag-hud??
// FlagHud Container
%index = %this.addHudElement();
%this.setHudElementPosition(%index, 970, 10);
%this.setHudElementBaseTextureSize(%index, 170, 40);
%this.setHudElementParent(%index, $HudElement::BaseContainer);
%this.setHudElementPositionAnchor(%index, "Right", "Top");
%this.setHudElementRenderWhenFollowing(%index, true);
%this.setHudElementRenderWhenDead(%index, true);
$HudElement::FlagHudC = %index;
PropKid for the idea? YOU WOT?
Not using it ATM and I don't know how much can you do with this, but having the health bar turn red when low on hp, and having the bottom-most bar a bit bigger (ie. taller, together with all the health bars and fonts in it). Also, a sick thing you could do is intead of having Velocity Warning/ OD images you could have an indicator in the right bottom corner on the bar that would turn orange for Velocity Warning and red for OD... like a big round LED light that's blue by default... kinda like this guy's eyeyouknow... Just suggesting ^^'
When you say "add it to the bottom of Koncept.cs", could you be more precise?
// chat text entry
%index = %this.addTextEntryHudElement();
%this.setHudElementPosition(%index, 0, 80);
%this.setHudElementPositionAnchor(%index, "Bottom", "Left");
%this.setHudElementBaseTextureSize(%index, 960, 16);
%this.setHudElementScreenAnchor(%index, "Right", "Left", "Bottom");
%this.setHudElementParent(%index, $HudElement::ChatContainer);
%this.setHudElementRenderWhenDead(%index, true);
$HudElement::ChatTextEntry = %index;
PASTE HERE
}
};
activatePackage(Koncept);
// chat text entry
%index = %this.addTextEntryHudElement();
%this.setHudElementPosition(%index, 0, 80);
%this.setHudElementPositionAnchor(%index, "Bottom", "Left");
%this.setHudElementBaseTextureSize(%index, 960, 16);
%this.setHudElementScreenAnchor(%index, "Right", "Left", "Bottom");
%this.setHudElementParent(%index, $HudElement::ChatContainer);
%this.setHudElementRenderWhenDead(%index, true);
$HudElement::ChatTextEntry = %index;
//
// OVERDRIVE & VELOCITY REPLACEMENT
//
// ODBase Frame
%index = %this.AddHudElement();
%this.setHudElementPosition(%index, 975, 548);
%this.setHudElementTexture(%index, "mods/autoexec/Koncept/VODBG");
%this.setHudElementParent(%index, $HudElement::BaseContainer);
%this.setHudElementPositionAnchor(%index, "Right", "Bottom");
%this.setHudElementRenderWhenDead(%index, true);
//%this.setHudElementDrawRect(%index, true);
$HudOverlay::ODBaseFrame = %index;
// Overdrive Warning
%index = %this.addWarningHudElement();
%this.setHudElementPosition(%index, 975, 548);
%this.setHudElementPositionAnchor(%index, "Right", "Bottom");
%this.setHudElementTexture(%index, "mods/autoexec/Koncept/Vel");
%this.setOverdriveWarning(%index, OverdriveWarnSound);
%this.setHudElementParent(%index, $HudElement::BaseContainer);
$HudElement::OverdriveWarning = %index;
// Overdrive Indicator
%index = %this.addHudElement();
%this.setHudElementPosition(%index, 975, 548);
%this.setHudElementPositionAnchor(%index, "Right", "Bottom");
%this.setHudElementTexture(%index, "mods/autoexec/Koncept/OD");
%this.setOverdriveIndicator(%index);
%this.setHudElementParent(%index, $HudElement::BaseContainer);
$HudElement::OverdriveIndicator = %index;
}
};
activatePackage(Koncept);
Did you follow the instructions?Nice but I can't see my chatbox with this mod.
Not bad. I still prefer my health bars on top though.
Oh rlly?You can change it around...
Oh rlly?
Do tell.
-BossRoss