ColoredSpades
Member
This idea is pretty much derived from the health packs you could pick up in Tribes.
Grenade: Would heal EVERYTHING(including enemies and their base assets) in the blast radius to a certain extent, of course the number of HP healed drops as you are further from the grenade. Instant heal.
Pack: Semi-fast healing, would only heal up to 45% of HP if only 1 pack, but only heal 9 percent per pack if 5 packs. You can only use it on yourself.
Grenade: Would heal EVERYTHING(including enemies and their base assets) in the blast radius to a certain extent, of course the number of HP healed drops as you are further from the grenade. Instant heal.
Pack: Semi-fast healing, would only heal up to 45% of HP if only 1 pack, but only heal 9 percent per pack if 5 packs. You can only use it on yourself.