Crash after installing IFF/Handgren update

I'm crashing constantly since the update, and also, it seems that whenever someone fires a laser rifle, it explodes any hand grenades that have been thrown. I tried spamming the laser rifle and i was getting kills from other's hand grenades. I'm kinda dumb >_> so im hoping that by console.log you mean my login name? which is marzipan ._.
 
I'm crashing constantly since the update, and also, it seems that whenever someone fires a laser rifle, it explodes any hand grenades that have been thrown. I tried spamming the laser rifle and i was getting kills from other's hand grenades. I'm kinda dumb >_> so im hoping that by console.log you mean my login name? which is marzipan ._.

Yup, laser rifle glitch has been identified, expect a fix for it to be pushed out shortly.

Also, console.log can be found in Legions Overdrive/Live, easiest way is to just post that info in pastebin.com then post the link here. Thanks!

hope this is helpful?

Yup, it will help, thanks!
 
file:///C:/Documents%20and%20Settings/Compaq_Owner/Desktop/live/console.log

im constantly crashing
 
I'm experiencing random ctd as well. I don't know if this is tied to grenade usage, but it has happened a few times when I've tried to throw one.
 

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IS THIS IT?


Fallen Empire: Legions - 2/5/2011 - 17:16:16

Checking for unused arguments...
Checking switch "log-mode"...
Checking switch "uid"...
Checking switch "sessid"...
Checking switch "modified"...
Error: Unknown command line switch: "modified".
Checking switch "nick"...
Error: Unknown command line switch: "nick".

Loading game scripts...
Loading Legions common scripts...
Loading client scripts...
Missing file: C:/Documents and Settings/Compaq_Owner/Desktop/live/client/scripts/utility.cs!
Loading gui scripts...
Loading script path "client/gui/profiles/" with extensions "cs^ts^gui"
Built pattern client/gui/profiles/*.cs^client/gui/profiles/*.ts^client/gui/profiles/*.gui^
Compiling files...
Executing compiled dso files...
- Executing client/gui/profiles/serverBrowser.cs.dso
- Executing client/gui/profiles/scoreboard.cs.dso
- Executing client/gui/profiles/menus.cs.dso
- Executing client/gui/profiles/loading.cs.dso
- Executing client/gui/profiles/gameHud.cs.dso
- Executing client/gui/profiles/fpsDisplay.cs.dso
- Executing client/gui/profiles/console.cs.dso

Loading script path "client/gui/scripts/" with extensions "cs^ts^gui"
Built pattern client/gui/scripts/*.cs^client/gui/scripts/*.ts^client/gui/scripts/*.gui^
Compiling files...
Executing compiled dso files...
- Executing client/gui/scripts/videoOptions.cs.dso
- Executing client/gui/scripts/serverQuery.cs.dso
- Executing client/gui/scripts/serverBrowser.cs.dso
- Executing client/gui/scripts/scoreboard.cs.dso
- Executing client/gui/scripts/pause.cs.dso
- Executing client/gui/scripts/messageBox.cs.dso
- Executing client/gui/scripts/mainMenu.cs.dso
- Executing client/gui/scripts/loading.cs.dso
- Executing client/gui/scripts/keybindings.cs.dso
- Executing client/gui/scripts/hudElements.cs.dso
- Executing client/gui/scripts/gameOptions.cs.dso
- Executing client/gui/scripts/gameHud.cs.dso
- Executing client/gui/scripts/fpsDisplay.cs.dso
- Executing client/gui/scripts/connect.cs.dso
- Executing client/gui/scripts/classSelection.cs.dso

Loading script path "mods/autoexec/" with extensions "cs^ts^gui"
Built pattern mods/autoexec/*.cs^mods/autoexec/*.ts^mods/autoexec/*.gui^
Compiling files...
Executing compiled dso files...

Initializing game...
Network Init:
Binding server port to default IP
UDP initialized on port 0

DirectX Init:
Version 9.0.0 c
Creating GFX device NVIDIA GeForce 6150 LE (D3D9)
Using 'd3dx9_42.dll' for D3DX
D3DDevice ref count is 1
Pixel shader version: 3.000000
Vertex shader version: 3.000000
Texture samplers: 8
Initializing GFXCardProfiler (D3D9)
o Description: 'NVIDIA GeForce 6150 LE '
o Vendor : '4318'
o Product : '6'
 
Just a heads up, some of the issues have been identified and corrected, make sure to choose 'Update' on the Launcher to ensure you're using the latest version.
 
Im still crashing.
eek.png
 
Not sure if it's repetitive yet, as it's my first time logging after the update, but I was on core, and I was duelling with someone else, and when we both started throwing pineapples my game started lagging, before crashing.

Edit: Restarted game and rejoined, and got as far as flying to the opposite base, before game crashed with no warning.
 

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