Chat Autohide

RedInk

Member
Before anyone is mislead I believe he is talking about having the 6 lines stay there instead of disappearing. But the box will keep the same dimensions and the lines will move up as more are entered. Turning auto hide, Making the chat box not collapse(is that right?).
Just hope you got it :p

And Arch, I have no idea.
 

Arch

Legions Developer
Before anyone is mislead I believe he is talking about having the 6 lines stay there instead of disappearing. But the box will keep the same dimensions and the lines will move up as more are entered. Turning auto hide, Making the chat box not collapse(is that right?).
Just hope you got it :p
Yes. Making the messages never disappear but still scroll as more are entered in.
 

RockeyRex

Legions Developer
Annoying, rite?
Code:
$Pref::Player::ChatAutohideLineTimeout
Change the value on that to some high number, say... 600 (will hide the line after 10 minutes)
 

phanakapan

Private Tester
have we ever figured out how to limit it to four lines instead of six? This is the biggest annoyance to me. It would also be nice to change the size of the chat and death message boxes so my slightly larger than default doesnt make every death message extend to a second line...
 

Arch

Legions Developer
have we ever figured out how to limit it to four lines instead of six? This is the biggest annoyance to me. It would also be nice to change the size of the chat and death message boxes so my slightly larger than default doesnt make every death message extend to a second line...
I did, but it required a lot of fiddling with the code. From what I recall, it is messing with Message Container and Chat Upper Container in HudElements.cs. Not positive though.

Font size can be changed in the prefs. "live/legions/preferance/prefs.cs"
Code:
$Pref::Gui::DefaultFontSize = 14;
Code:
$Pref::Hud::ChatFontSize = 16;
$Pref::Hud::ExtraLargeFontSize = 32;
$Pref::Hud::LargeFontSize = 22;
$Pref::Hud::MediumFontSize = 18;
$Pref::Hud::SmallFontSize = 14;

Rockey Edit: Don't set prefs file Read-Only. There is no real reason to do so and after this any settings you change in game won't save.
 
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