Aki
Member
Our physics code is pretty much exactly what any developer will tell you to not do.
Wait, so the code is so messed up that it can't calculate the product of a scalar and a vector?
Let me back up and ask this first: does mass exist in the code, or do you guys just give guess-and-check values for damage from a collision?
Where I'm going is to the simple algebraic expression for Impulse, which is simply mass*change in velocity. It's also force*time period, which might be easier from a programming standpoint? Of course, for Impulse to work, mass must be a real value in the code. Unless there's a clever programmer's trick for making objects inherit velocities without calculating force...?
I dunno, I probably just sound like an idiot by now
