This is a superior idea, as it limits your FOV to what makes actual sense (if this was a driving game, I could see the point, but it seems rather difficult to turn your head in those mechanized suits). With a radarhud, you could see enemies approaching you, but not their exact location (in space)....they should add radarhud instead.
Dunno bout you guys, but I like the idea. If I'm going 200+ on zenith and turn around for a quick second, I usually lose my forward momentum.
We don't need mirror it's totally useless.
ah skiing backwards isn't that hard. For mere glances it's even easier. Advice: it's easier to do when you're in MA. Figure out your jetting and line yourself up where you want to go, jets off, quick mouse turn, switch to s, check for players, mouse back, switch to w, land on downslope.
^Too many people are missing the point...
Does it require that much imagination to see what can this be used for?
- you can ski backwards without continuously turning around and ending up spinning 2000 degrees during one cap-route.
- you can see your chase much more easily, allowing you to make the best decision regarding a rocket jump/ flag pass etc.
- if you don't like spinning around you lose less speed with this feat
- you can ski backwards and continuously fire at your chase without turning around to see if you aren't about to fall on a hill, bumping into a tower or, like a complete *dance*tard, skiing away from your base. Cappers will be able to fight back during with this feat and a bit of skill.
I request a facepalm
The hard part is running entire routes backwards. That requires skill and good memory.
Ah, fun times. I used to know my nivo and frostbyte basic routes so well i could do the return parts of my routes entirely backwards, shooting at the chasers the whole time.
Imo I can't chain as well as others, can I haz aim assist?
Can be answered with:The hard part is running entire routes backwards. That requires skill and good memory.
Ah, fun times. I used to know my nivo and frostbyte basic routes so well i could do the return parts of my routes entirely backwards, shooting at the chasers the whole time.
Just like we have the IFF that draws red rectangles around our enemies and their HP, we could get the backwards cam. If we followed the above logic (or what Disci thinks the above logic is, because to me NightHawk simply had a short off-topic moment of nostalgia and show-offPros -
Decreased learning curve
^self-contradicting. Also, if a feature is granted to all classes and has nothing to be compared to (eg. pineapples being compared to normal weapons/frag jumps to rocket jumps). Yes, it could not be used at all, but I don't see how can it be overpowered (OP is a relative term).Cons -
Could be overpowered
Could not be used at all.
ATM there's quite a bit of small tactics in the game that are about the enemy not seeing you. Think of all the LO and several duel situations. Radarhud just gives the player way too much and eliminates some minor but still fun gameplay mechanicsEh I did get it. I just used this to express that this is rather dumb idea and they should add radarhud instead
Are you implying we should all learn to ski backwards? OFC we can try, but just as I said above we can just as well try and learn to remember where our reticule is, how much ammo and hp do we have and which player has the flag (if the IFF was removed).If you suck at skiing while going backwards, then why they should add something just because you're too lazy to learn to do it without it?
Look skiing backwards does require skill I admit. The thing is that it's simply impossible on the long-run if you haven't memorized your route. But what about not being on the route? Memorizing all of the map to ski backwards on it is just a little bit too much.Imo I can't chain as well as others, can I haz aim assist?
Just like we have the IFF that draws red rectangles around our enemies and their HP, we could get the backwards cam. If we followed the above logic (or what Disci thinks the above logic is, because to me NightHawk simply had a short off-topic moment of nostalgia and show-off) we could eliminate the whole HUD and learn to remember our ammo, hp, reticule position etc. The point of a HUD in FPS games is to make things simpler, thats why in some shooters like CoD the Hardcore mode doesn't have any HUD at all. Decreased learning curve, or to better word it making the game easier, is basically the role of all HUD in L:O. Think how long would it take for a newblood to figure out overdrive by himself without the sound indication (could count as interface) and VELOCITY WARNING.
^self-contradicting. Also, if a feature is granted to all classes and has nothing to be compared to (eg. pineapples being compared to normal weapons/frag jumps to rocket jumps). Yes, it could not be used at all, but I don't see how can it be overpowered (OP is a relative term).
ATM there's quite a bit of small tactics in the game that are about the enemy not seeing you. Think of all the LO and several duel situations. Radarhud just gives the player way too much and eliminates some minor but still fun gameplay mechanics
Are you implying we should all learn to ski backwards? OFC we can try, but just as I said above we can just as well try and learn to remember where our reticule is, how much ammo and hp do we have and which player has the flag (if the IFF was removed).
Look skiing backwards does require skill I admit. The thing is that it's simply impossible on the long-run if you haven't memorized your route. But what about not being on the route? Memorizing all of the map to ski backwards on it is just a little bit too much.
Now off topic: do you like it when people consider every single tiny point you mention, especially when later you regret making it? Sometimes I do ignore a post, I admit it, but that's just because I want to give people time to realize their mistakes/ because I don't feel like 'flaming' someone for a silly mistake just as I don't always want to be flamed for my mistakes when I make them.
Kinda related to why don't the devs reply to all of the threads, even though they read them all.
I request a facepalm
Hate to point this out to you, but if you were referring to my bit which you classed as off topic nostalgia, it's only off topic if you skim read it.Now off topic: do you like it when people consider every single tiny point you mention, especially when later you regret making it? Sometimes I do ignore a post, I admit it, but that's just because I want to give people time to realize their mistakes/ because I don't feel like 'flaming' someone for a silly mistake just as I don't always want to be flamed for my mistakes when I make them.
Kinda related to why don't the devs reply to all of the threads, even though they read them all.
Firstly, I wasn't suggesting it would be practical to ski an entire route backwards, just possible. Secondly, in reality what i'm more likely to do if i'm trying to ski backwards, is occasionally check for a reference fowards, then switch back, remembering what I'm going to face in the next 3 or 4 seconds. (Just like if you're playing music you read the bars ahead of where you're playing)Look skiing backwards does require skill I admit. The thing is that it's simply impossible on the long-run if you haven't memorized your route. But what about not being on the route? Memorizing all of the map to ski backwards on it is just a little bit too much.
Let's get back on topic, I'm losing the flow of this convoLONG POST