phanakapan
Private Tester
I plan on making videos for all the maps where routes over 250 mps are practical. There isn't much effort in these videos as they are simply meant to show what is possible. None of the routes will be refined, and returns will be completely freeform. I leave up to everyone else to refine them and create even better variations.
Forgotten: http://www.youtube.com/watch?v=tk2k7FWssuQ
Forgotten: http://www.youtube.com/watch?v=tk2k7FWssuQ
- I decided to start with Forgotten for a few reasons. First, I've never really bothered to make a route for the map before and figured it would be a good way to learn it. Second, the terrain made it really easy and the whole process took less than 3 hours to figure out all four routes and make the video. Third, I figured it might make a few people decide it's more fun to do routes rather than front cap on this horribly broken map.
- It was extremely easy to create 250+ routes on Fallout. I was able to figure out all four routes and edit the video in barely over 2 hours. Two of the routes were literally the first attempts after about 5 minutes of figuring out which hill to end on. In the last two days I have refined all of these with very little work and have been able to get into the 290s on 3 of them and over 300 on one. Great map to cap on I must say!
- Zenith is probably my favorite map to cap on, and I figured doing the 250+ video for it would be relatively easy. For the most part it was, since 3 of the 4 routes are really really old. I realized after capturing the first 3 routes that I didn't actually have a route that was consistently over 250 from Alpha Left. Challenge Accepted! Rock helped me out a bit with some of the fine tuning this morning, and it was relatively simple after figuring out the final hill. All of these routes can be done much, much faster, but I didn't want to spend a lot of time getting the fastest possible attempts, so I just did each route a few times until I ran it clean.
- Blade Run was extremely easy to create 250+ routes for, and only took about an hour to fully refine and fraps all four. This is mostly due to having long straight stretches on which to build speed, but a lot has to do with the random steep hills around the edges of the map. I tried to have a little fun with the routes and do a few clever things with the terrain to spice it up. All of these can be done better and faster, and you can actually grab at over 300 on one of them with only a single rocket jump, though you have to tweak a tiny part of it
.