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  1. OmniNept

    TDM Suggestion.

    Doesn't really matter. When we ran TDM ladders, we counted team deaths, not kills - a system that prevented people circumventing poor positioning/play through suicides. Individual scores aren't important: if someone steals your kill, be glad you didn't have to waste the ammo/time/effort.
  2. OmniNept

    How fast do you type??

    101 words/minute, 0 errors on my annoying work laptop.
  3. OmniNept

    Sleepwalker, Stygian, Team Deathmatch, OMG!

    "Also we've got Sleepwalker and Stygian as new maps. Sleepwalker is a fairly small desert map, whilst Stygian is a misty mountain map. Both of these seem suited to deathmatch, so we've decided to keep these as maps for our TDM servers." Sounds as though these aren't meant as CTF maps, so I...
  4. OmniNept

    Bin Laden

    Then perhaps don't participate in threads with obvious humorous intent? To be honest, I much prefer this reaction over jubilant, “superbowl party-esque” celebration; more tasteful, ironically. And I imagine “decent americans” recognize the significance and necessity of this death, but also...
  5. OmniNept

    Lack of admins in EU

    *Cue strings*
  6. OmniNept

    Clarify: sniping tactics

    Aki, you've presented yourself relatively well, and this statement isn't aimed specifically at your thread. That being said, the idea that particular positions should be exposed to attack from only "vet-approved" positions, and through only "vet-approved" tactics, with only "vet-approved"...
  7. OmniNept

    Photography Thread

    Give it up Ucan: she's not having internet sex with you.
  8. OmniNept

    Increase in Maneuverability and Player Cores

    There have been two major physics changes since I've seen Legions. I say seen because the first such change occurred way back before release (I got into an early beta or alpha) when they nerfed lateral maneuverability. At the time, I couldn't convince the Omni WoW addicts to shift games, so I...
  9. OmniNept

    Increase in Maneuverability and Player Cores

    Had you read the thread in its entirety, you'd know why this conversation is occurring and what the participants are seeking. This conversation is occurring because people disagree on an important game-design aspect. The participants hope to persuade others (and ostensibly bugsco) that their...
  10. OmniNept

    Who made you play the way you play today??

    The Canadian community stacks teams, takes names, and shoots moose.
  11. OmniNept

    A Change in PUGs

    Except for Floks. Floks should sit out on ALL OF THE PUGS. WHAT IS OUR OFFENSE DOOOOOOOOOOOOOOOOOOOOOOOOOOOOIIIIIIIIIIIIINNNNNNNNG?!
  12. OmniNept

    Who would like to see Quarry return?

    Is the future Gorge? I vote old bad over new horribad.
  13. OmniNept

    Currently Listening To...

  14. OmniNept

    I lost my pet yesterday

    Really? I saw Seymour just yesterday.
  15. OmniNept

    Actionauts Never Say Die

    http://www.youtube.com/watch?v=Iec5eL_TIXY
  16. OmniNept

    Actionauts Never Say Die

    You're just biased against Gryffindor.
  17. OmniNept

    Actionauts Never Say Die

    Know this won't score me a ton of points, but I just now realized how retarded the term "Actionauts" sounds.
  18. OmniNept

    Captaining 101

    We call him the Rizzler.
  19. OmniNept

    Quick boost

    All dodging, all the time.
  20. OmniNept

    Captaining 101

    Reader's Note: This reply is long, but relevant. People who aren't Spartan will probably get more from the first half of the post than the second. I believe that's what they've been doing in this very thread. Discussion and awareness often precede action. For having played the classic...
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