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  1. RockeyRex

    Jordan for Community Manager?

    Reminds me, I need to play through that game. Ss well as the seoncd one. Third I cleared already.
  2. RockeyRex

    Jordan for Community Manager?

    What power?
  3. RockeyRex

    RockeyRex's Script Depot

    Uhh... package FlagAlert { function Audio::initialize( ) { parent::initialize( ); new SFXProfile(GotFlag) { filename = "mods/autoexec/FlagAlert/FlagAlert.wav"; description = AudioGui; preload = true; }; }...
  4. RockeyRex

    RockeyRex's Script Depot

    Your .wav file is most likely in stereo. No can have in torque. Use mp2 instead.
  5. RockeyRex

    Observer Commands?

    Server side data that.
  6. RockeyRex

    Observer Commands?

    Yeah all this was done till somewhere in the middle of reconstruction of our repo I managed to lose all files that I had modified on my end.
  7. RockeyRex

    Need help!

    The server will tell you nearly all info already. And those images are generated in php etc. Not by the server. How to do this? Uhh... I really don't have time to dig into this. You just need to figure out how to query the server (it doesn't have to be the legions client) and then you need to...
  8. RockeyRex

    [Script Help] Percentage in Bar Form

    Wait... WTF is this? I don't think you can create textured progress bars like this.
  9. RockeyRex

    [Script Help] Percentage in Bar Form

    Eh... Another non tested look at the code. package AmmoBarPack { // This is where Weapon Ammo is tracked. function clientCmdSetWeaponAmmo(%weapon, %ammo) { parent::clientCmdSetWeaponAmmo(%weapon, %ammo); if($WeaponMaxAmmo[%weapon]<=%ammo) {...
  10. RockeyRex

    Refreshing Question

    client/gui/scripts/gameHud.cs
  11. RockeyRex

    Modification Suggestion Thread

    Well... It can be done as well. Not very optimal and most implementations would be sluggish at best. However being reasonable with the idea, as in sending the players into another dimension in the same map, very possibru.
  12. RockeyRex

    Modification Suggestion Thread

    No it's not.
  13. RockeyRex

    Download I'll just...

    Yes, it's a server mod. And yes it indeed sets your velocity to whatever it was before you warped.
  14. RockeyRex

    Download I'll just...

    It may or may not have something to do with how warping behaves.
  15. RockeyRex

    Download I'll just...

    ...leave this here.
  16. RockeyRex

    How do i add weapons to loadout options?

    Meh. It was OP damage wise, but I 100% agree it was a great fun to use. I'll see if I can dig up the files for the old rifle if someone wishes to use it for their mods.
  17. RockeyRex

    TeamSpeak?

    What the *dance*... IRC: #legions @ quakenet.org. Open for everyone. However many clans (and devs) have their own chans in IRC and admin them as they see fit. Forums: Open for everyone. (Minus the Dev sections) Ts3: Open for everyone. Clans and devs have private channels for whatever their...
  18. RockeyRex

    Coding Required for the Warp Cores

    The replay system is in fact in the game. However the playback instantly crashes on load so that is a slight issue.
  19. RockeyRex

    $Host::AmmoChangeLoadout = true;

    The ammo station needs to be your team's. If you wish to change this server/game/weapons.cs Check yer own code.
  20. RockeyRex

    Download Simple Core Hud

    %value = %value @ "%";
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