Recent content by OmniNept

  1. OmniNept

    Nept's Thoughts on Midair's Movement

    They definitely worked hard on the game, but their vision was so antithetical to "freedom of movement" that it wasn't worth my while trying it out. When I saw the gameplay and movement restrictions, it was patently obvious that it wasn't the game for me - or for anyone outside their 56-member...
  2. OmniNept

    Nept's Thoughts on Midair's Movement

    I happened across Armageddon on a Planetside subreddit, where he was complaining about Midair's jetpacks. Led me to the EXTREMELY ACTIVE Midair subreddit where I proceeded to post my thoughts about movement. Didn't argue much during Midair's development since I knew the developers and their...
  3. OmniNept

    Midair Kickstarter is LIVE

    I'd be interested if there were more movement options. FPS-Z games typically include the "z-axis" at the expense of another, and Midair looks to be no exception. Yeah, great - you can float upwards. But now you can't move along the x- and y-axes. Makes for very dull dm'ing. And although...
  4. OmniNept

    PuG NIGHT BOYS

    You're all fat!
  5. OmniNept

    New Game - MIDAIR

    3:32 AM - OmniNept: think the omni consensus was that it looks surprisingly polished, graphics wise 3:32 AM - OmniNept: apart from those stupid balloon hands 3:32 AM - Fire: lol yea 3:32 AM - OmniNept: and we're happy they have something decent looking 3:32 AM - Fire: they were a lot nicer in...
  6. OmniNept

    Arena FPSes

    I think I still have your UT demo on this computer.
  7. OmniNept

    Omni vs. Hawken's Developers - Match Recording

    Sorry for the late reply - don't often frequent these forums. The developers have actually done a good job making almost every mech competitively viable. I'd stay away from the Predator and any of the G2 mechs, but otherwise just grab something that suits your playstyle. All the A classes...
  8. OmniNept

    Omni vs. Hawken's Developers - Match Recording

    Hope everyone's well. We've been playing Hawken (league's finally starting) and Titanfall while we wait on Star Citizen. Figured this video might provide some amusement: http://www.twitch.tv/officialhawken/b/521077435 The developers (who are decent players, to be fair) challenged our team to...
  9. OmniNept

    Team Leadership for Dummies - By Nept

    Muk, stop having your dippy friend display his stupidity on my posts and videos. Much appreciated. P.S. Above image was also much appreciated.
  10. OmniNept

    What's your Project Z wishlist?

    Contrary to Contingencyplan, I actually enjoy a skill gap. Better movement at slower speeds is necessary, imo. I would for once like to see a "z-axis game" that ADDS THE Z-AXIS WITHOUT REMOVING ONE OF THE OTHER AXES from normal gameplay.
  11. OmniNept

    5v5 TDM Tourney

    TDM is just CTF without a flag.
  12. OmniNept

    Download Shaska Nades

    A community member brought this thread to my attention through steam, and I figured I'd make a quick post. If Shaska's alright with these sorts of jokes/this type of treatment, then by all means - have some fun. However, it's easy to overstep bounderies when you begin importing people's...
  13. OmniNept

    Pacific Rim

    I didn't mind it. Obviously didn't enjoy it as much as most, but I had trouble overlooking the COMEDIC SCIENTIST trope and some of the dumber design choices re: the mechs.
  14. OmniNept

    A General Guide on How to Cap

    What is this "flag" of which you speak?
  15. OmniNept

    You know me, just fallin' 120+ like a baus. you madpuddijelli? :)

    I'm curious as to whether the sensation of falling fades after a few seconds. Over the course of "cliff jumping" (snow and water), I doubt I've fallen more than 80-100 feet; can't say I habituated to the feeling of falling during those brief drops.
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