WildFire
Warrior of Linux
I was watching phan's Midair video earlier, and I thought, they guys getting midaired don't know if anyone is following them, and if so, how far behind.
To combat this, I thought of a backward camera so the capper can see whatever is behind him, i.e. chasers. Much like the Car games, where you can see the cars that are following you. This might make the chasers be sightly disadvantaged though. Tell me what ya think.
To combat this, I thought of a backward camera so the capper can see whatever is behind him, i.e. chasers. Much like the Car games, where you can see the cars that are following you. This might make the chasers be sightly disadvantaged though. Tell me what ya think.
or 
just seems a fun and useful idea. If not an exact mirror then simply a semi-transparent HUD element with a smaller FOV than the default player camera and with a slight left-right confusion (to make it more pro).