SeymourGore
Flatulent Cherub
I am on wired and have an average ping of 40.
Upload your console.log and DXdiag, good sir!
I am on wired and have an average ping of 40.
There you go, good sir!Upload your console.log and DXdiag, good sir!
Your system is begging for more RAM.Machine name: OPTIPLEX320
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100427-1636)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: OptiPlex 320
BIOS: Phoenix ROM BIOS PLUS Version 1.10 1.1.12
Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs)
Memory: 990MB RAM
Page File: 577MB used, 1809MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.5512 32bit Unicode
Hit "Upload a File" and find the files. For the "console.log" you will need to rename it to "console.log.txt" before you are able to upload it. In DXdiag click on "Save All Information" to save a .txt file for you to upload. Sorry if I am not being clear.How did u put ur console log and dxdiag in that form death i only know how to copy and paste![]()
I have tried all the servers and no matter how many people are on them I still get the issue.This happens when 4 or more people join and play on the SG server apparently.
Does this happen on any other server or just SG?
I'm wireless/British on EU server and constantly have 72 ping but I do get lag spikes like every few minutes which are very annoying cos they last 5-20 seconds and completely kill my speed or cause me to die, every time
Well at least im glad im not the only person this is happening to.You described that perfectly man and even worse is it completely kills the chance of you ever capping the flag, if it doesnt do it before you get there and it ruins you route toVery recognisable. Playing wireless on EU servers with good ping, but every few minutes I encounter a lag spike which causes me to freeze for a few seconds.. this causes me to lose speed, followed by cratering, enemy rockets from out of nowhere, or other unpleasant things. Didn't encounter anything like this in other online games.
BSODs should really only caused by driver errors. You should really investigate that further because there shouldn't be anything you can do from user-space to cause a BSOD.I am on a wired connection and with steady ping (250) and I get exactly this issue regularly and it is often followed by a blue screen crash.
If you refuse to test the game on a wired connection there is absolutely nothing we can do for you. You absolutely must test the game on a wired connection otherwise the only reasonable assumption is that the game is too bandwidth-intensive for your wireless connection leading bad packet delivery.Well at least im glad im not the only person this is happening to.You described that perfectly man and even worse is it completely kills the chance of you ever capping the flag, if it doesnt do it before you get there and it ruins you route to
BSODs should really only caused by driver errors. You should really investigate that further because there shouldn't be anything you can do from user-space to cause a BSOD.
If you refuse to test the game on a wired connection there is absolutely nothing we can do for you. You absolutely must test the game on a wired connection otherwise the only reasonable assumption is that the game is too bandwidth-intensive for your wireless connection leading bad packet delivery.
EDIT: You said you had AT&T wireless high speed? That sounds an awful lot like a wireless 3/4G service, which will be even higher latency (with even lower predictability) than a home wireless connection (they are especially prone to dropped packets). I wouldn't try to play a game (let alone one as network intensive as an FPS) on one of those. High speed does not mean low latency and good stability, high speed means high throughput.
BSODs should really only caused by driver errors. You should really investigate that further because there shouldn't be anything you can do from user-space to cause a BSOD.
If you refuse to test the game on a wired connection there is absolutely nothing we can do for you. You absolutely must test the game on a wired connection otherwise the only reasonable assumption is that the game is too bandwidth-intensive for your wireless connection leading bad packet delivery.
EDIT: You said you had AT&T wireless high speed? That sounds an awful lot like a wireless 3/4G service, which will be even higher latency (with even lower predictability) than a home wireless connection (they are especially prone to dropped packets). I wouldn't try to play a game (let alone one as network intensive as an FPS) on one of those. High speed does not mean low latency and good stability, high speed means high throughput.
Not sure, but it would definitely increase your system speed.I think that was as clear as u could be man, appreciate it
I didnt even realize u were talking to me dabbleh do u think the ram would fix the problem