Application-1
test bester
Because nobody responded to my post in the heavy capping thread I am going to try again, please tell me what you think of this.
People just don't know how to heavy cap, that is the problem. Everyone just goes to enemy base grabs the flag and goes back and shouts: I AM HEAVYCAPPINGZ. Here a simple vid where I made new routes (frostbyte is old though) just to show everyone how you heavy cap.
Why go in outrider and grab the flag at 250 on zenith if you can do the same with sentinel at 190-200 and have that much more armour and a great weapon to bomb the flag with like mortar/cluster is what I always say.
Now that we got that out of the way, yes the heavy is broken. Something we all already knew. And when looking at heavycapping it is not all about the iOD that it has. It is more about the fact that in this game skiing is annoyingly easy. Imo they need to change the way a heavy skiis. And not by increasing its mass because that will result in less height but more downwards force wich will even eachother out. They should change it so that a heavy is indeed heavy and therefore can only reach a certain altitude above the ground with his jetpack.
A great example for this is the great waterjetpack:
Because it relies on the fact that it needs water/ground underneath it to fly it is limited to a certain height. It can still go above this maximum height if it has enough momentum. But the jetpack would then be useless untill you return within the max height (above max. height you can only lean left and right to make minimal changes in the sky). Imo this max. height would be 3/4 of a tower, considering you have iOD and if you want to be on that tower so badly you will just have to use that.
This system would make heavy capping the way I do it a lot less effective. You would still be able to do front routes for HO. And a HoF will have a bit more of a harder time, because now if they float around with iOD they can stay there for a long time, this will reduce the time a HoF can be there, and make a HoF do what it is supposed to do on a stand off wich is dueling. And yes HoF can do with a nerf. And when we get base assets a heavy would just have to use iOD to get into a base to get up high there.
Imo this would be a great fix for the heavy, it would make it MUCH more interisting. This is basicly just me throwing my opininion on heavy capping so sorry that I did not really respond to the OP. I would really love to hear the opinion by a dev about this system. Because the way I imagine it it just fixes so many problems with the heavy. If any dev thinks something is unclear then please respond and I will try to explain it. I really want to see this atleast tried out. So please devs look into it and give me your opinion.
Egostroke incoming:
And to support this idea, I play as heavy a lot and am good at it.