I think a nice feature would be if the rockets' hitboxes became bigger over time after u shoot them, will make long range mid airing more effective, the problem is that the rockets would hit buildings or the ground too easily and it would look weird. The only sulotion for that I think, is if there is a way to make the rocket hitbox (the one that grows) only detect player hitboxes. My idea is that when the rocket has traveled 250 meters, its' hitbox has become twice the size, but after that it stops growing. Gives a little better chance of getting that long range rocket.
Also another good thing would be if a 200+ meter mid air is insta kill, 150+ meter deals 2x the damage or something like that.
Just my thoughts.
Also another good thing would be if a 200+ meter mid air is insta kill, 150+ meter deals 2x the damage or something like that.
Just my thoughts.