SNAKEOPS
Member
Each night, I'm getting more and more tired of asking people and nagging them to come into pug channel for team-speak (Stop doing it right?). Fact is, pugs are better than pubs any day of the week and we need to have more of them, at least for better than average players. Lately, I've noticed that people will only come into team-speak if there's people there and it's almost starting. But, I need people in there for them to come. It's an endless pointless cycle that plagues this game. Now, what I'm suggesting may not agree with some of you, but I'm trying a solution for this. If you have any suggestions yourself, or would like some things to be changed, by all means post away to help contribute.
Let me make this clear, the people I'm talking about are not those who do wait in the other channels in Legions TS. I'm talking about those who I constantly ask to join legions ts and then ask, "How many people in there?" Only to repeat this question when the number gets to 14 for a 7v7, then joins the pug channel. This comes across as selfish to me, as you want to save yourself the 5 second time you could open up team-speak, and instead of waiting in pug channel like the rest of us, to show up at the last minute when pug is likely to happen.
Solution would be to have both a deterrent and an incentive for legions players. (I realize there may be some legions players who don't speak English very well, so I'll post the definition for both of these terms. Deterrent=a thing that discourages or is intended to discourage someone from doing something. a thing that motivates or encourages one to do something. Incentive= a thing that motivates or encourages one to do something)
The deterrent would be a rule that prevents people from joining at the last second, those who join team-speak when it has started would not be allowed to join. (Admins and developers are the exception to this for reasons such as working on projects and testing them.) The minute the pug admins have decided to pick captains is when pug should be "Closed".
For the incentive, this may be far reached but it's something I would like to see the Legions Team implement. Pug players who show up on team-speak consistently every night should hopefully be more considered and taken priority over others for private alpha and beta testing in the next patches for this game and Legions 2. I realize not every legionnaire can show up every night for pug due to life, work, and family. But, a pug player who shows up more consistently for pugs every night is more likely to have time on their hands to test patches and the new game Legions 2 or Project Z if my memory serves correct. This does not have to pertain to American pugs, but European pugs too (American players who show up at euro pugs should be considered priority and consideration above others, and euro players at american pugs).
I will look into what kind of alert system or notification I can start to notify players of pugs and etc. For now, it may be group text message on smartphones or phones. I will hopefully get another thread up tomorrow to have people post their numbers there, so we can all group text.
Let me make this clear, the people I'm talking about are not those who do wait in the other channels in Legions TS. I'm talking about those who I constantly ask to join legions ts and then ask, "How many people in there?" Only to repeat this question when the number gets to 14 for a 7v7, then joins the pug channel. This comes across as selfish to me, as you want to save yourself the 5 second time you could open up team-speak, and instead of waiting in pug channel like the rest of us, to show up at the last minute when pug is likely to happen.
Solution would be to have both a deterrent and an incentive for legions players. (I realize there may be some legions players who don't speak English very well, so I'll post the definition for both of these terms. Deterrent=a thing that discourages or is intended to discourage someone from doing something. a thing that motivates or encourages one to do something. Incentive= a thing that motivates or encourages one to do something)
The deterrent would be a rule that prevents people from joining at the last second, those who join team-speak when it has started would not be allowed to join. (Admins and developers are the exception to this for reasons such as working on projects and testing them.) The minute the pug admins have decided to pick captains is when pug should be "Closed".
For the incentive, this may be far reached but it's something I would like to see the Legions Team implement. Pug players who show up on team-speak consistently every night should hopefully be more considered and taken priority over others for private alpha and beta testing in the next patches for this game and Legions 2. I realize not every legionnaire can show up every night for pug due to life, work, and family. But, a pug player who shows up more consistently for pugs every night is more likely to have time on their hands to test patches and the new game Legions 2 or Project Z if my memory serves correct. This does not have to pertain to American pugs, but European pugs too (American players who show up at euro pugs should be considered priority and consideration above others, and euro players at american pugs).
I will look into what kind of alert system or notification I can start to notify players of pugs and etc. For now, it may be group text message on smartphones or phones. I will hopefully get another thread up tomorrow to have people post their numbers there, so we can all group text.
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