In air there is this random movement/dodging which makes the shot pure luck. Ofcos you can learn to aim well enough to have the projectile as close as possible to the target but chances are that he might change his position dramaticaly during the time projectile reaches him, that you can't predict to be able to hit the target before it actually hits him. In Tribes it was a lot different where movement in the air was more limited and more predictable because you needed to use your jets to strafe left/right, while in Legions you don't. Long ground shots are no where near as random, since you can predict pretty where they are going cos of the terrain and it's all about timing and aim at that point.
Anyways, this wasn't a skill video which you think it was, there were clips which I'd have used in the skill vid but I was nowhere near to be able to finish recording and start editing phase, as you can see from the clips. I started all this "Palying Leetzjunz" serie out of boredom and it was just random games which I recorded and then took out the "highlights" and put 'em on a vid and upload on YouTube. So nothing special. Last, the 4th part, has generaly more enjoyable clips in it because I recorded a lot longer than for previous parts. Including some funny things which just happened to me, like pushing people off route with plasma so they kept missing the flag, blind pass to loc after route fuckup following own flag return, some pretty cool MA's, passes, last sec cap saves, etc. You know, the usual stuff I have always put in my vids. Don't threat it as a skill vid because it isn't, thank you.