Epiclight858
Member
I was always thinking why there isn't a grenadeII class, when there is a RocketII class(Rocketeer). I asked around when Legions: Overdrive came online, and people said that there once was, but they removed it, since it was too overpowered with the clusters. But does there really have to be clusters to make it a grenade II class for raiders?
I don't know how hard it would be to have a grenade and chaingun class as a raider, yet distinguishing the GrenadeII class from the Rooser(Grenade+LR), but I can give some suggestions, since it really bugs me in order to use Rooster class for only grenades.... (even though I can just use the gunner class...) But that's not the point. The point is asking to release a Grenade II class for RAIDER that will be different to the other classes that have grenades.
Suggestions for GrenadeII:
-More ammo
--Considering that there are only a few of us that use grenades in L:O, we can tell that there needs to be some ammo improvement, although I know that there has to be a balance between the rockets and grenades since grenades are more powerful than rockets.
-More Handgrenades
--This has to distungish the GrenadeII class between the Rooster, or any other class. Having 10 grenades would be pretty cool rather than 5, since it's not like you would be spamming the combo with grenades when dualing(although it's possible, but not likely you would).
-Same ability as the Rocketeer
--The Rocketeer class allows you to shoot the second rocket faster than the first over long distances. Instead of long distances, you could be able to charge up the Grenade II and shoot two consectutive grenades in short range(This might be too overpowered). Or the Grenades could split into two grenades when held down, one that is spread out toward the right, and one spread out toward the left, leaving a safe spot in the center. Of course, it will take time to charge up, like the classic sniper.
The name for GrenadeII could be "Grenadier".
If anybody has any more suggestions for a GrenadeII class, as raider, please comment. It seems we, as the Legions community, need some variety, and a GrenadeII class could be a start, next to the new maps that recently came out.
Thank you, and I hope developers will take some of these ideas into consideration.
I don't know how hard it would be to have a grenade and chaingun class as a raider, yet distinguishing the GrenadeII class from the Rooser(Grenade+LR), but I can give some suggestions, since it really bugs me in order to use Rooster class for only grenades.... (even though I can just use the gunner class...) But that's not the point. The point is asking to release a Grenade II class for RAIDER that will be different to the other classes that have grenades.
Suggestions for GrenadeII:
-More ammo
--Considering that there are only a few of us that use grenades in L:O, we can tell that there needs to be some ammo improvement, although I know that there has to be a balance between the rockets and grenades since grenades are more powerful than rockets.
-More Handgrenades
--This has to distungish the GrenadeII class between the Rooster, or any other class. Having 10 grenades would be pretty cool rather than 5, since it's not like you would be spamming the combo with grenades when dualing(although it's possible, but not likely you would).
-Same ability as the Rocketeer
--The Rocketeer class allows you to shoot the second rocket faster than the first over long distances. Instead of long distances, you could be able to charge up the Grenade II and shoot two consectutive grenades in short range(This might be too overpowered). Or the Grenades could split into two grenades when held down, one that is spread out toward the right, and one spread out toward the left, leaving a safe spot in the center. Of course, it will take time to charge up, like the classic sniper.
The name for GrenadeII could be "Grenadier".
If anybody has any more suggestions for a GrenadeII class, as raider, please comment. It seems we, as the Legions community, need some variety, and a GrenadeII class could be a start, next to the new maps that recently came out.
Thank you, and I hope developers will take some of these ideas into consideration.