ChampBob
New Member
Ever since Legions: Overdrive launched, I had some questions pertaining to what they seemed to have pointlessly changed, but it didn't matter enough for me to mention them any more than a small mention on TS or anywhere, which would usually be unanswered. As the updates came from the new devs and I saw that more things have been changed (often not needing to be changed in the first place) more questions arose. These questions have grown irritating, and I do wish for some answers, so please help me out:
1. Foliage. First thing I noticed since launch. Why is there no more foilage? By foliage I mean the popup grass on moonshine and blade run. It should never have been a problem because you can easily turn it off, and all it did was make things look prettier. Did something go wrong with the conversions to standalone client (as many things did)? If you still don't remember the foliage, this, although in low quality, should show it on the ground (the popup grass and flowers)
2. Why the shortened jet trails? Before you link me, this is what I found using the search function, and all it really said for explanation was for stealth. I can understand that... slightly (because turning off jets in air is such a big deal). But really, while they did not have to be as long as they were (You can see how long they were here), they did not have to be cut drastically down to almost nothing. Currently, they could use A BIT of a lengthening at least. If anyone yells at me for fps issues, then all there needs to be is a "long jet trails yes/no" option (which there already is, I believe?)
3. Lights. In mirage, you guys took away the bright lights on the bases, but left the beacons alone. I'm simply wondering why. If the lights glitched things up, it's understandable, but then why do the beacons still work?
4. G35 Headset. As a user of this headset, I am simply aggravated that the sound doesn't work for it and nobody said why devs haven't done anything about it (though I assume it is because they are working on gameplay things right now). I don't remember anything in the blog posts about tinkering with the sound, so why did this stop working? The current solution to this is 2 things: Either update or delete drivers. I will do niether because the new drivers for this headset cut off almost all features of the headset and no performance difference was noticed. Deleting the drivers is out of the question because then I don't get 7.1 surround sound (kind of part of the reason I bought this thing in the firs t place). I simply want to know what went wrong, and if you don't know, then just say so. That's all I (and maybe a few others) want.
5. Public Test Servers. Asking for when new content will be released is useless, but what they did was utterly kill all other servers (for whenever I'm on, all servers are dead empty except public test). If you guys want to bring in new blood to spill, then this isn't the way to do it. New players don't want to get stuck in balance issues, glitches and whatever else might be in those servers right away, they just want to play.
So are you guys actually constantly changing the content to attempt to balance it (by constant I mean on a weekly to biweekly basis), or are they simply up to appease the players so they have some variety. A test is a test, and if it hasn't been changed in 2 weeks, haven't you guys had enough playtest time to see what needs to be fixed/tinkered/removed? Shouldn't it really be a teaser to what you guys are working on? I apologize for any ignorance here, because I haven't played on them, but my statements still stand.
6. Quarry. If you bring it back, don't take away all the pretty stuff (lights, textures, darkness, and backdrop, mainly)
7. Anisotropic Filtering. More of a suggestion than a rant, but I'd love to be able to turn this up. If it's a problem with the engine, then it's all right, but can it be done?
That is all I can think of for the moment. I do wish for answers, but as I am a pessimistic person, I am not expecting much. However, these have been irritating me for a while, and it's time I at least try to make these things heard.
1. Foliage. First thing I noticed since launch. Why is there no more foilage? By foliage I mean the popup grass on moonshine and blade run. It should never have been a problem because you can easily turn it off, and all it did was make things look prettier. Did something go wrong with the conversions to standalone client (as many things did)? If you still don't remember the foliage, this, although in low quality, should show it on the ground (the popup grass and flowers)
2. Why the shortened jet trails? Before you link me, this is what I found using the search function, and all it really said for explanation was for stealth. I can understand that... slightly (because turning off jets in air is such a big deal). But really, while they did not have to be as long as they were (You can see how long they were here), they did not have to be cut drastically down to almost nothing. Currently, they could use A BIT of a lengthening at least. If anyone yells at me for fps issues, then all there needs to be is a "long jet trails yes/no" option (which there already is, I believe?)
3. Lights. In mirage, you guys took away the bright lights on the bases, but left the beacons alone. I'm simply wondering why. If the lights glitched things up, it's understandable, but then why do the beacons still work?
4. G35 Headset. As a user of this headset, I am simply aggravated that the sound doesn't work for it and nobody said why devs haven't done anything about it (though I assume it is because they are working on gameplay things right now). I don't remember anything in the blog posts about tinkering with the sound, so why did this stop working? The current solution to this is 2 things: Either update or delete drivers. I will do niether because the new drivers for this headset cut off almost all features of the headset and no performance difference was noticed. Deleting the drivers is out of the question because then I don't get 7.1 surround sound (kind of part of the reason I bought this thing in the firs t place). I simply want to know what went wrong, and if you don't know, then just say so. That's all I (and maybe a few others) want.
5. Public Test Servers. Asking for when new content will be released is useless, but what they did was utterly kill all other servers (for whenever I'm on, all servers are dead empty except public test). If you guys want to bring in new blood to spill, then this isn't the way to do it. New players don't want to get stuck in balance issues, glitches and whatever else might be in those servers right away, they just want to play.
So are you guys actually constantly changing the content to attempt to balance it (by constant I mean on a weekly to biweekly basis), or are they simply up to appease the players so they have some variety. A test is a test, and if it hasn't been changed in 2 weeks, haven't you guys had enough playtest time to see what needs to be fixed/tinkered/removed? Shouldn't it really be a teaser to what you guys are working on? I apologize for any ignorance here, because I haven't played on them, but my statements still stand.
6. Quarry. If you bring it back, don't take away all the pretty stuff (lights, textures, darkness, and backdrop, mainly)
7. Anisotropic Filtering. More of a suggestion than a rant, but I'd love to be able to turn this up. If it's a problem with the engine, then it's all right, but can it be done?
That is all I can think of for the moment. I do wish for answers, but as I am a pessimistic person, I am not expecting much. However, these have been irritating me for a while, and it's time I at least try to make these things heard.