Actually, Fallout has the same size terrain as Blade Run, Mirage, Forgotten, and Zenith. Frostbyte and Stygian are half the size of those maps.
Huh, didn't realize that. Then again I've played Fallout only two times. But bases are definitely closer to each other than in Blade Run.
My thoughts on Stygian:
-The flag stand seems too restrictive in terms of directions and angles from which cappers can grab. It's very easy for hofs & defense to block cappers when they only have to look in two directions.
-It seems to be extremely llama friendly. Llama and jump off for insta-speed.
-In reality, being able to do front routes creates a lot of clutch and fun moments. The 2 most played maps in pick-ups (frost and zenith) depend heavily on front-routes.
-I don't mind the unique terrain. I think if the flag stand was to open up more, it won't be as much of an issue.
1. As Disci said, it just needs more offense to clear out the stand. Small tunnel makes it easy for defense to BB, sure, but it also makes them easy to hit with splash damage.
2. I agree, definitely needs some tweaking.
3. Forgotten & Core are also front route reliant maps, while it's technically possible to do side routes 85% of players will spam mindless front OD route. Difference is, while Frost & Zenith have good front approach routes front return routes are quite poor due to map design (which is good thing). Front route != always a good thing.
4. If it would be on open terrain atleast remove the bowl right next to stand, otherwise it would be too llama friendly map (*cough* Moonshine *cough cough*)