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  1. DOS4/GW

    Chaingun Overheating

    Except when the Sent ODs under you, swings around and nukes you before you can figure out what happened. ;) But really...Sents are made to take damage, self-inflicted or otherwise. That's what they do. Playing careful just ain't the way to do it. The trick is taking damage on your terms, not...
  2. DOS4/GW

    Chaingun Overheating

    Not true. We Sent players use instant OD frequently in combat. Keeps our chainguns nice and frosty.
  3. DOS4/GW

    Power of GLII

    I really like the new mortar, and the new raider cluster is fun enough, but I'd really be upset if the Sent cluster weapon gets taken out completely. I'd say it's the most satisfying to use weapon in the game. I especially love how it gets, well, crunchier the closer to the ground it detonates...
  4. DOS4/GW

    Gravity wells

  5. DOS4/GW

    Gravity wells

    That's the point. You'd position these things to disrupt commonly used entry routes and exits. I imagine that their effectiveness would be determined by the speed of the player. Speedy cappers would have little to fear from them, but very slow cappers might be pushed entirely out of the way or...
  6. DOS4/GW

    Gravity wells

    Had an interesting idea last night. What if there were a deployable that either pushed or pulled players (and possibly projectiles) away or towards it? Nothing too strong, just something that would have some influence over how players move, and could be compensated for through proper steering...
  7. DOS4/GW

    Something for the new legionnaires

    Yeah, I think that would be a good change. 'Velocity Warning' makes it sound a bit more dangerous and rad, though. Also, the warning isn't entirely unwarranted; it's around that speed that you have to start worrying about collision damage.
  8. DOS4/GW

    Remove Sniper from Outrider

    Having a very mobile sniper would be okay if its mobility was significantly hampered once it takes a shot. That's not the case right now.
  9. DOS4/GW

    Power of GLII

    Awesome. Crap, I love GLII. Kudos to the devs for improving its power; easily one of the best changes to the game yet.
  10. DOS4/GW

    QUIDDITCH!!

    You know what the best game mode ever would be? 3 team CTF.
  11. DOS4/GW

    What is your favourite Legions map?

    Fallout is my new favorite, followed closely by Gorge. Too bad Gorge never seems to come up in rotation anymore. :(
  12. DOS4/GW

    Legions capping, skill and other videos

    Found this gathering dust in my fraps folder. Anyone else remember this madness?
  13. DOS4/GW

    The Sniper Thread

    Ok. I fully acknowledge that any continued attempts to encourage people in this community to act maturely are ultimately futile. I clearly have no influence and nothing I say will matter. Yet I still wish to speak my mind. If I'm understanding you correctly, certain people can act anyway they...
  14. DOS4/GW

    The Sniper Thread

    Very good idea. Stealth cores would be great as well, or something that prevents you from showing up on IFFs until you're very close. It's something to watch. I've yet to see the full Hornet experience as of yet. Though a highly-mobile sniper does not sound like the best idea, in theory at least.
  15. DOS4/GW

    The Sniper Thread

    Happily.
  16. DOS4/GW

    The Sniper Thread

    Yes, you make good points Disci. Must you be so rude when making them? Calling people ****s is not appreciated; censoring it does not give you a free pass. Honestly, dude, I tire of seeing your condescending and disrespectful behavior, and I'm more than a bit mystified as to why you have not...
  17. DOS4/GW

    The Sniper Thread

    I don't think the weapon should have been put in the game at all. More than likely, the only reason it is there is because Legions is a FPS, and, well, as we all know, every FPS must have a sniping rifle. I feel that a weapon with an instant travel time is inharmonious with the spirit of the...
  18. DOS4/GW

    Balancing Team - System

    Yes, problem, at least with 1-3. Making it so switching teams is never permissible, even when it will not create lopsided teams, is a bit draconian. Evening out the teams through skill levels and algorithms would be an enormous headache and would likely backfire. How often would the teams be...
  19. DOS4/GW

    Ranks.

    A team currency or resource system? Maybe, but probably wouldn't be something to try until much further down the road. Ranks and unlocks? Absolutely no.
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