8/13/15 - Live Changes - patcher update required
-Sniper autofire bugfix.
-Ravine updated by UCAN and trees chopped down by pop.
-Whiteout updated by Fixious.
-Added Diabolus CTF by Fixious.
-Fixed an end of map crash with regen core.
-You can now throw nades in rabbit.
-Other small...
I think >80% of people agree boost core llamas need addressing. The heavy handed suggestion that someone will not be able to grab the flag within X seconds of boosting will probably happen unless a more elegant idea can be thought of.
Goals:
Nerf boost llamas.
Keep boost a good intro core for...
Well relighting uses your gfx card a lot, it could be integrated video and not able to handle it.. there are actually some variables to lower the fidelity of the relight that might let you finish. For the life of me I can not find it right now though. It's not part of our current prefs.
Every map has OD routes.. llama superhighways are even worse because even very sub par LO skiing can get it done like a champ. There are no hills to negotiate, no OD, nothing difficult at all and midfield picksups are very easy.
You are right about it being just the order.
The way I learned was always just following from where something started to find out how it works in the existing code. Searching the garagegames forums via google is a must as well as having their torquescript docs open. After a while you will do...
People should just let captain pick the map and keep whining to a minimum. Instead there is the 5 minute argument about favorite maps on que where said captain is just told what we are playing at the end.
I think we should eliminate things like Bladerun and Mirage from the pool if it does...
(pushes to live .. collection of different devs work )
5/16/15 - Live Changes - patcher update required
--Dodge:
Dodge 20% damage reduction removed.
There is now a .3 second charge-up time after a player press activate core before they dodge...
Something to keep in mind too is that Dodge does not teleport the person. During that brief moment, they are that blue leading energy orb thing. I guess I am just getting at, if people are never getting damage on them.. lead that target better.
Dodge only gave a 20% damage reduction, they just move so fast. You can test it dodging and shooting the ground. I already took that out for next update though.
Even after the nerfs and aside from flag issues, something to keep in mind when you are fighting someone who you know dodges is to...
(pushes to live .. collection of different devs work )
5/2/15 - Live Changes - patcher update required
-added FrostBytePUG
-added SandBox(TDM) by Teddy945
-Spectator clone bug fixed
-Timestamp as part of demos name works correctly again
-other smaller bug fixes
Was really great seeing everyone again, hope the Sat night thing keeps happening !
frost backroutes ftl
also, who the *dance* has tandem Forgotten routes in 2015 ? ._.
Oh just for fun:
1 Pilotkiwii
2 Sin
3 Fire
4 Darklord
5 Blink
Top current 5 imo