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  1. Belberith

    Observer Commands?

    0 is always Alpha for every team-related index and 1 is Beta.
  2. Belberith

    Observer Commands?

    Even simpler than this since the game keeps track of the carriers: %this.flagCarrier[0] = -1; %this.flagCarrier[1] = -1; That's in the setup function for CtfGame (so %this is CtfGame). Also, thanks for all the ideas! I'll see to adding them once the main part of observer mode is complete and...
  3. Belberith

    Observer Commands?

    I know, I was referring to a full TorqueScript Reference such as the one found here: http://www.garagegames.com/community/forums/viewthread/65594
  4. Belberith

    Observer Commands?

    Sorry! Accidentally misinformed you: The command is: commandToServer('ObserveClient', clientID); Where clientID is the client to observe. You don't need to include your own client ID because this is already automatically sent by the commandToServer() function.
  5. Belberith

    Observer Commands?

    The one you're looking for, Enryu, is: commandToServer('ObserveClient', <clientID_1>, <clientID_2); clientID_1 is the client who wants to do the observing, and clientID_2 is the client to be observed. By the way, as Volt said, this is currently being worked on. Well, there are several...
  6. Belberith

    Download Flag Tosser

    Update! I have fixed the gui so that it now works with all resolutions. :D Download updated version here!
  7. Belberith

    Download Flag Tosser

    Thanks! Hopefully it'll be fixed fairly quickly.
  8. Belberith

    Download Flag Tosser

    I discovered one bug already in the displaying of the popup GUI: The buttons don't line up at all on most screen resolutions other than the one I'm using. This should be fixed soon. ALSO: Huge thanks to Triad for helping me with debugging to get the flag timeout to work properly!
  9. Belberith

    Download Flag Tosser

    This allows players to practice flag catching and flagplay with very little setup time. It is deployable using a keybind you have to set, and will toss a flag on command using another keybind. It can also automatically toss flags in the specified direction every set number of seconds. Full...
  10. Belberith

    observer controls GUI?

    If your legions crashes immediately before even loading the main menu, you can look at your console.log and it will tell you the line where the program was unable to to continue running.
  11. Belberith

    Just a few more people?

    UI is User Interface, so all the menus you see. I agree with that, being able to change graphics settings either in-game or from the main menu would be useful.
  12. Belberith

    Tracking Speed

    The function VectorLen() does the magnitude calculation for you, so you don't have to go and find the speed display stuff. So VectorLen(ServerConnection.getControlObject().getVelocity()) would return the speed and not the velocity of the player.
  13. Belberith

    This would be handy...

    Oh ok. But changing the number in the file won't do anything in-game, since it's not a handle to the actual value in memory, right? And yes, I know it is lol.
  14. Belberith

    Public Opinion

    Both maps look cool. But the 1st reason for hating Quarry is that the map terrain is horrible, and hopefully this will not be the case with OTTN. I highly doubt it will be, as Contingency has a history of making excellent maps. Also, the Legions community really wants a dark map that actually...
  15. Belberith

    This would be handy...

    That works in-game? The new value will be read immediately? I thought TS read from pre-compiled .dso files...
  16. Belberith

    This would be handy...

    Haha I know. Nevertheless it would be awesome.
  17. Belberith

    This would be handy...

    Imagine playing Legions before the mortar was modified to be reasonable. Everyone is complaining about the spam, and a dev happens to be in-game. So the dev simply modifies the server's values for damage and arming time right then and there, and fiddles with them until everyone (or at least...
  18. Belberith

    Download [Script] Numeric Display

    The second parameter is an "optional" object ID of the function being scheduled, i.e. the ID of the object that the function is a child of. This parameter is only partially optional in that if you are using schedule() as a function all by itself, the parameter must be there but can either be the...
  19. Belberith

    Alias and Smurf tracker thread

    "Player" is just the default name. So most of those people just didn't bother to change it.
  20. Belberith

    Download Sync

    Oh ok. Personally I'd rather glance somewhere on the screen to get the time. Don't get me wrong though, it still looks awesome!
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