Trundle
New Member
This is concerning Blade Run PUBS. I am an unaccomplished player true, but I gotta say a few things. Just played half a map and saw an immediate problem.
First thoughts; new guys who haven't played Blade Run do not OD the flag unless there is a competent LO situation going on. Blade Run can easily be capped without OD. Maybe the one map that doesn't require it (you tell me cappers, input?) and requires rigorous D and ultimately (IMO) awesome chasers.
Blade Run is not the typical map. You have a long way to go home. Your D has a long way to get to you. Good cappers have time to chain/roket/whatever you down. Chaser and chasee are on more even turf here.
Hero charges with an OD escape will not work in a small player number game as they have no distractions and tons of time to run you down(unless you're out clean which usually means distraction).
It's more of a long term map. Timing and attrition is key. Watch who's going and coming. This map is all about time.
Hopefully my horrible post will spawn constructive criticism on BR gameplay.
First thoughts; new guys who haven't played Blade Run do not OD the flag unless there is a competent LO situation going on. Blade Run can easily be capped without OD. Maybe the one map that doesn't require it (you tell me cappers, input?) and requires rigorous D and ultimately (IMO) awesome chasers.
Blade Run is not the typical map. You have a long way to go home. Your D has a long way to get to you. Good cappers have time to chain/roket/whatever you down. Chaser and chasee are on more even turf here.
Hero charges with an OD escape will not work in a small player number game as they have no distractions and tons of time to run you down(unless you're out clean which usually means distraction).
It's more of a long term map. Timing and attrition is key. Watch who's going and coming. This map is all about time.
Hopefully my horrible post will spawn constructive criticism on BR gameplay.