Frost
Member
Some of Void were talking about an interesting concept. It would be cool to try a PuG that's a Pub. Basically 16 players on teamspeak join a map, switch the map so teams are random and then go.
It adds a bit more diversity and strategy to the game since clearly everyone has favourite positions so some times you'll end up playing a position other then you normally do to bolster a failing part of your team.
If this ends up being anything like team scrims, which I hope it does then people are willing to sit out for a map to cycle in other teamspeakers who didn't play in the previous map, most of us are adults so in theory this should work similar to pickup hockey (where you randomly toss sticks to alternating sides, creating random teams).
It's just an idea so don't go raging or anything, however it would eliminate captains and the whole elitist tier PuGs have been known for and increase teamwork over a wide range of people. Of course this wouldn't completely take over PuGs it would just be a nice alternative once in a while.
EDIT: The best games I've ever played are PUBS with very good people and Team Matches
Known Problems/Guidelines (Not Rules)
-Frost
It adds a bit more diversity and strategy to the game since clearly everyone has favourite positions so some times you'll end up playing a position other then you normally do to bolster a failing part of your team.
If this ends up being anything like team scrims, which I hope it does then people are willing to sit out for a map to cycle in other teamspeakers who didn't play in the previous map, most of us are adults so in theory this should work similar to pickup hockey (where you randomly toss sticks to alternating sides, creating random teams).
It's just an idea so don't go raging or anything, however it would eliminate captains and the whole elitist tier PuGs have been known for and increase teamwork over a wide range of people. Of course this wouldn't completely take over PuGs it would just be a nice alternative once in a while.
EDIT: The best games I've ever played are PUBS with very good people and Team Matches
Known Problems/Guidelines (Not Rules)
- Picking a map however most people can agree on a map within a few minutes, large maps for larger games
- Setting a player limit - It's best to fit as many people as possible in, of course there's always going to be extra people at times. It may come down to setting a server limit, then first come first serve for the first game and then having people willing to set out for the second game to get new people in
- Pre game / Early game switches - If one side is clearly stacked then you can organize a trade, again it's essentially a controlled PUB so it's a very relaxed but competitive feeling
- Number balancing - If someone is in the TS channel but afk then either another person needs to be dragged in or the last one who joined needs to sit out. Depending on the person, it's fine to have a 1 man advantage
-Frost