Becuase once you get the flag, they'll leave you alone. Plus then they won't cap, and therefore won't be able to play CTF.Since they are DM, why not just create bots that guard the flag?
Yep pretty much. If everything goes to plan.So you could theoretically create a path marker cap route (with directions that instruct the bot to OD and turn around)? If so, that's freaking awesome. I'd love to see a video of that.
I suppose it wouldn't be too difficult to have a Sentinel hold position and OD when an opposing player got within x meters (going x m/s).Yep pretty much. If everything goes to plan.
Your right. However chasing, grabbing the enemy flag, and skiing home would be quite different.I suppose it wouldn't be too difficult to have a Sentinel hold position and OD when an opposing player got within x meters (going x m/s).
What would be the benefits of sharing the code. Also I didn't quite get the last bit.It only cost 29.00 bucks to buy the AI starter kit, then we can share code... also the guy you made it likes to help...
Ah ok.I meant the guy who made it.. He has a support forum with lots of people sharing ideas and code..
Source: AnaklusmosFalse, Legions does not use T3D, it uses TGEA or Torque Game Engine Advanced if you prefer
Actually I didn't trust you... So I asked MabelSource: Anaklusmos
Can you name the first working bot:I tested an older version of it on SS2845, its works, but you need AI Markers in maps for Bots to have a path to fallow around the map. I am hoping more Devs would let me know if the the AI in this games engine is unmodified, modified or removed..
With out the AI path markers the bots will still attack and run at you if they see you. For open maps no buildings to run in to, maybe the AI don't need path markers so much. I will release it If I get it working after the game is unlocked. I just can't include the .cs files, except the config file..
Because bots are stupidCan you name the first working bot:
Aimbot?
Thanks bro
Here's the thing... Bots with LR's: freaking unstoppable. Bots with anything else: junk (except maybe mortars). It's probably simply too hard to predict human movement for an AI in something like Legions.